release(v2.0.3): polish uploads, header dock, and panel fly animations
This commit is contained in:
@@ -72,6 +72,41 @@ function animateVerticalSlide(card) {
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}, 260);
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}
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function createCardGhost(card, rect, opts) {
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const options = opts || {};
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const scale = typeof options.scale === 'number' ? options.scale : 1;
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const opacity = typeof options.opacity === 'number' ? options.opacity : 1;
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const ghost = card.cloneNode(true);
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const cs = window.getComputedStyle(card);
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// Give the ghost the same “card” chrome even though it’s attached to <body>
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Object.assign(ghost.style, {
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position: 'fixed',
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left: rect.left + 'px',
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top: rect.top + 'px',
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width: rect.width + 'px',
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height: rect.height + 'px',
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margin: '0',
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zIndex: '12000',
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pointerEvents: 'none',
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transformOrigin: 'center center',
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transform: 'scale(' + scale + ')',
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opacity: String(opacity),
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// pull key visuals from the real card
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backgroundColor: cs.backgroundColor || 'rgba(24,24,24,.96)',
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borderRadius: cs.borderRadius || '',
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boxShadow: cs.boxShadow || '',
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borderColor: cs.borderColor || '',
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borderWidth: cs.borderWidth || '',
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borderStyle: cs.borderStyle || '',
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backdropFilter: cs.backdropFilter || '',
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});
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return ghost;
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}
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// -------------------- header (icon+modal) --------------------
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function saveHeaderOrder() {
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const host = getHeaderDropArea();
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@@ -325,6 +360,234 @@ function hideHeaderDockPersistent() {
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}
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}
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function animateCardsIntoHeaderAndThen(done) {
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const sb = getSidebar();
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const top = getTopZone();
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const liveCards = [];
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if (sb) liveCards.push(...sb.querySelectorAll('#uploadCard, #folderManagementCard'));
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if (top) liveCards.push(...top.querySelectorAll('#uploadCard, #folderManagementCard'));
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if (!liveCards.length) {
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done();
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return;
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}
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// Snapshot their current positions before we move the real DOM
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const snapshots = liveCards.map(card => {
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const rect = card.getBoundingClientRect();
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return { card, rect };
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});
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// Show dock so icons exist / have positions
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showHeaderDockPersistent();
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// Move real cards into header (hidden container + icons)
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snapshots.forEach(({ card }) => {
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try { insertCardInHeader(card); } catch {}
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});
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const ghosts = [];
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snapshots.forEach(({ card, rect }) => {
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// remember the size for the expand animation later
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card.dataset.lastWidth = String(rect.width);
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card.dataset.lastHeight = String(rect.height);
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const iconBtn = card.headerIconButton;
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if (!iconBtn) return;
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const iconRect = iconBtn.getBoundingClientRect();
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const ghost = createCardGhost(card, rect, { scale: 1, opacity: 1 });
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ghost.id = card.id + '-ghost-collapse';
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ghost.classList.add('card-collapse-ghost');
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ghost.style.transition = 'transform 0.22s ease-out, opacity 0.22s ease-out';
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document.body.appendChild(ghost);
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ghosts.push({ ghost, from: rect, to: iconRect });
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});
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if (!ghosts.length) {
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done();
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return;
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}
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requestAnimationFrame(() => {
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ghosts.forEach(({ ghost, from, to }) => {
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const fromCx = from.left + from.width / 2;
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const fromCy = from.top + from.height / 2;
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const toCx = to.left + to.width / 2;
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const toCy = to.top + to.height / 2;
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const dx = toCx - fromCx;
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const dy = toCy - fromCy;
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const rawScale = to.width / from.width;
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const scale = Math.max(0.25, Math.min(0.5, rawScale * 0.9));
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ghost.style.transform = `translate(${dx}px, ${dy}px) scale(${scale})`;
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ghost.style.opacity = '0';
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});
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});
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setTimeout(() => {
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ghosts.forEach(({ ghost }) => { try { ghost.remove(); } catch {} });
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done();
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}, 260);
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}
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function resolveTargetZoneForExpand(cardId) {
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const layout = readLayout();
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const saved = layout[cardId];
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const isUpload = (cardId === 'uploadCard');
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// 🔒 If the user explicitly pinned this card to the HEADER,
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// it should remain a header-only icon and NEVER fly out.
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if (saved === ZONES.HEADER) {
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return null; // caller will skip animation + placement
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}
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let zone = saved || null;
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// No saved zone yet: mirror applyUserLayoutOrDefault defaults
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if (!zone) {
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if (isSmallScreen()) {
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zone = isUpload ? ZONES.TOP_LEFT : ZONES.TOP_RIGHT;
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} else {
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zone = ZONES.SIDEBAR;
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}
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}
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// On small screens, anything targeting SIDEBAR gets lifted into the top cols
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if (isSmallScreen() && zone === ZONES.SIDEBAR) {
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zone = isUpload ? ZONES.TOP_LEFT : ZONES.TOP_RIGHT;
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}
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return zone;
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}
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function getZoneHost(zoneId) {
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switch (zoneId) {
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case ZONES.SIDEBAR: return getSidebar();
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case ZONES.TOP_LEFT: return getLeftCol();
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case ZONES.TOP_RIGHT: return getRightCol();
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default: return null;
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}
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}
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// Animate cards "flying out" of header icons back into their zones.
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function animateCardsOutOfHeaderThen(done) {
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const header = getHeaderDropArea();
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if (!header) { done(); return; }
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const cards = getCards().filter(c => c && c.headerIconButton);
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if (!cards.length) { done(); return; }
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// Make sure target containers are visible so their rects are non-zero.
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const sb = getSidebar();
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const top = getTopZone();
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if (sb) sb.style.display = '';
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if (top) top.style.display = '';
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const SAFE_TOP = 16; // minimum distance from top of viewport
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const START_OFFSET_Y = 40; // how far BELOW the icon we start the ghost
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const DEST_EXTRA_Y = 120; // how far down into the zone center we aim
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const ghosts = [];
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cards.forEach(card => {
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const iconBtn = card.headerIconButton;
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if (!iconBtn) return;
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const zoneId = resolveTargetZoneForExpand(card.id);
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if (!zoneId) return; // header-only card, stays as icon
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const host = getZoneHost(zoneId);
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if (!host) return;
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const iconRect = iconBtn.getBoundingClientRect();
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const zoneRect = host.getBoundingClientRect();
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if (!zoneRect.width) return;
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// Where the ghost "comes from" (near the icon)
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const fromCx = iconRect.left + iconRect.width / 2;
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const fromCy = iconRect.bottom + START_OFFSET_Y; // lower starting point
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// Where we want it to "land" (roughly center of the zone, a bit down)
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let toCx = zoneRect.left + zoneRect.width / 2;
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let toCy = zoneRect.top + Math.min(zoneRect.height / 2 || DEST_EXTRA_Y, DEST_EXTRA_Y);
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// 🔹 If both cards are going to the sidebar, offset them so they don't stack
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if (zoneId === ZONES.SIDEBAR) {
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if (card.id === 'uploadCard') {
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toCy -= 48; // a bit higher
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} else if (card.id === 'folderManagementCard') {
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toCy += 60; // a bit lower
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}
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}
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// Try to match the real card size we captured during collapse
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const savedW = parseFloat(card.dataset.lastWidth || '');
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const savedH = parseFloat(card.dataset.lastHeight || '');
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const targetWidth = !Number.isNaN(savedW)
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? savedW
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: Math.min(280, Math.max(220, zoneRect.width * 0.85));
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const targetHeight = !Number.isNaN(savedH) ? savedH : 190;
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// Make sure the top of the ghost never goes above SAFE_TOP
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const startTop = Math.max(SAFE_TOP, fromCy - targetHeight / 2);
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// Build a rect for our ghost and use createCardGhost so we KEEP bg/border/shadow.
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const ghostRect = {
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left: fromCx - targetWidth / 2,
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top: startTop,
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width: targetWidth,
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height: targetHeight
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};
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const ghost = createCardGhost(card, ghostRect, { scale: 0.7, opacity: 0 });
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ghost.id = card.id + '-ghost-expand';
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ghost.classList.add('card-expand-ghost');
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// Override transform/transition for our flight animation
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ghost.style.transform = 'translate(0,0) scale(0.7)';
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ghost.style.transition = 'transform 0.25s ease-out, opacity 0.25s ease-out';
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document.body.appendChild(ghost);
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ghosts.push({
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ghost,
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from: { cx: fromCx, cy: fromCy },
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to: { cx: toCx, cy: toCy },
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zoneId
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});
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});
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if (!ghosts.length) {
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done();
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return;
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}
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// Kick off the flight on the next frame
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requestAnimationFrame(() => {
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ghosts.forEach(({ ghost, from, to }) => {
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const dx = to.cx - from.cx;
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const dy = to.cy - from.cy;
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ghost.style.transform = `translate(${dx}px, ${dy}px) scale(1)`;
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ghost.style.opacity = '1';
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});
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});
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// Clean up ghosts and then do real layout restore
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setTimeout(() => {
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ghosts.forEach(({ ghost }) => {
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try { ghost.remove(); } catch {}
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});
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done();
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}, 280); // just over the 0.25s transition
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}
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// -------------------- zones toggle (collapse to header) --------------------
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function isZonesCollapsed() { return localStorage.getItem('zonesCollapsed') === '1'; }
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@@ -340,30 +603,73 @@ function applyCollapsedBodyClass() {
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}
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function setZonesCollapsed(collapsed) {
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localStorage.setItem('zonesCollapsed', collapsed ? '1' : '0');
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const currently = isZonesCollapsed();
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if (collapsed === currently) return;
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if (collapsed) {
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// Move ALL cards to header icons (transient) regardless of where they were.
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getCards().forEach(insertCardInHeader);
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showHeaderDockPersistent();
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const sb = getSidebar();
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if (sb) sb.style.display = 'none';
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// ---- COLLAPSE: immediately expand file area, then animate cards up into header ----
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localStorage.setItem('zonesCollapsed', '1');
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// File list area expands right away (no delay)
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applyCollapsedBodyClass();
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ensureZonesToggle();
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updateZonesToggleUI();
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document.dispatchEvent(
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new CustomEvent('zones:collapsed-changed', { detail: { collapsed: true } })
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);
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try {
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animateCardsIntoHeaderAndThen(() => {
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const sb = getSidebar();
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if (sb) sb.style.display = 'none';
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updateSidebarVisibility();
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updateTopZoneLayout();
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showHeaderDockPersistent();
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});
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} catch (e) {
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console.warn('[zones] collapse animation failed, collapsing instantly', e);
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// Fallback: old instant behavior
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getCards().forEach(insertCardInHeader);
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showHeaderDockPersistent();
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updateSidebarVisibility();
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updateTopZoneLayout();
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}
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} else {
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// Restore saved layout + rebuild header icons only for HEADER-assigned cards
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applyUserLayoutOrDefault();
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loadHeaderOrder();
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hideHeaderDockPersistent();
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// ---- EXPAND: immediately shrink file area, then animate cards out of header ----
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localStorage.setItem('zonesCollapsed', '0');
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// File list shrinks back right away
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applyCollapsedBodyClass();
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ensureZonesToggle();
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updateZonesToggleUI();
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document.dispatchEvent(
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new CustomEvent('zones:collapsed-changed', { detail: { collapsed: false } })
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);
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try {
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animateCardsOutOfHeaderThen(() => {
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// After ghosts land, put the REAL cards back into their proper zones
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applyUserLayoutOrDefault();
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loadHeaderOrder();
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hideHeaderDockPersistent();
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updateSidebarVisibility();
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updateTopZoneLayout();
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});
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} catch (e) {
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console.warn('[zones] expand animation failed, expanding instantly', e);
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// Fallback: just restore layout
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applyUserLayoutOrDefault();
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loadHeaderOrder();
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hideHeaderDockPersistent();
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updateSidebarVisibility();
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updateTopZoneLayout();
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}
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}
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updateSidebarVisibility();
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updateTopZoneLayout();
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ensureZonesToggle();
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updateZonesToggleUI();
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applyCollapsedBodyClass();
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document.dispatchEvent(new CustomEvent('zones:collapsed-changed', { detail: { collapsed: isZonesCollapsed() } }));
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}
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function getHeaderHost() {
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let host = document.querySelector('.header-container .header-left');
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if (!host) host = document.querySelector('.header-container');
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@@ -371,6 +677,36 @@ function getHeaderHost() {
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return host || document.body;
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}
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function animateZonesCollapseAndThen(done) {
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const sb = getSidebar();
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const top = getTopZone();
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const cards = [];
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if (sb) cards.push(...sb.querySelectorAll('#uploadCard, #folderManagementCard'));
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if (top) cards.push(...top.querySelectorAll('#uploadCard, #folderManagementCard'));
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if (!cards.length) {
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done();
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return;
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}
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// quick "rise away" animation
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cards.forEach(card => {
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card.style.transition = 'transform 0.18s ease-out, opacity 0.18s ease-out';
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card.style.transform = 'translateY(-10px)';
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card.style.opacity = '0';
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});
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setTimeout(() => {
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cards.forEach(card => {
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card.style.transition = '';
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card.style.transform = '';
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card.style.opacity = '';
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});
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done();
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}, 190);
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}
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function ensureZonesToggle() {
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const host = getHeaderHost();
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if (!host) return;
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Block a user