2323 lines
94 KiB
JavaScript
2323 lines
94 KiB
JavaScript
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// Copyright 2010 The Emscripten Authors. All rights reserved.
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// Emscripten is available under two separate licenses, the MIT license and the
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// University of Illinois/NCSA Open Source License. Both these licenses can be
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// found in the LICENSE file.
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// The Module object: Our interface to the outside world. We import
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// and export values on it. There are various ways Module can be used:
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// 1. Not defined. We create it here
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// 2. A function parameter, function(Module) { ..generated code.. }
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// 3. pre-run appended it, var Module = {}; ..generated code..
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// 4. External script tag defines var Module.
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// We need to check if Module already exists (e.g. case 3 above).
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// Substitution will be replaced with actual code on later stage of the build,
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// this way Closure Compiler will not mangle it (e.g. case 4. above).
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// Note that if you want to run closure, and also to use Module
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// after the generated code, you will need to define var Module = {};
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// before the code. Then that object will be used in the code, and you
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// can continue to use Module afterwards as well.
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var Module = typeof Module !== 'undefined' ? Module : {};
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// --pre-jses are emitted after the Module integration code, so that they can
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// refer to Module (if they choose; they can also define Module)
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// {{PRE_JSES}}
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// Sometimes an existing Module object exists with properties
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// meant to overwrite the default module functionality. Here
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// we collect those properties and reapply _after_ we configure
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// the current environment's defaults to avoid having to be so
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// defensive during initialization.
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var moduleOverrides = {};
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var key;
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for (key in Module) {
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if (Module.hasOwnProperty(key)) {
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moduleOverrides[key] = Module[key];
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}
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}
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Module['arguments'] = [];
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Module['thisProgram'] = './this.program';
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Module['quit'] = function(status, toThrow) {
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throw toThrow;
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};
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Module['preRun'] = [];
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Module['postRun'] = [];
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// Determine the runtime environment we are in. You can customize this by
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// setting the ENVIRONMENT setting at compile time (see settings.js).
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var ENVIRONMENT_IS_WEB = false;
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var ENVIRONMENT_IS_WORKER = false;
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var ENVIRONMENT_IS_NODE = false;
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var ENVIRONMENT_IS_SHELL = false;
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ENVIRONMENT_IS_WEB = typeof window === 'object';
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ENVIRONMENT_IS_WORKER = typeof importScripts === 'function';
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ENVIRONMENT_IS_NODE = typeof process === 'object' && typeof require === 'function' && !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_WORKER;
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ENVIRONMENT_IS_SHELL = !ENVIRONMENT_IS_WEB && !ENVIRONMENT_IS_NODE && !ENVIRONMENT_IS_WORKER;
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if (Module['ENVIRONMENT']) {
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throw new Error('Module.ENVIRONMENT has been deprecated. To force the environment, use the ENVIRONMENT compile-time option (for example, -s ENVIRONMENT=web or -s ENVIRONMENT=node)');
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}
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// Three configurations we can be running in:
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// 1) We could be the application main() thread running in the main JS UI thread. (ENVIRONMENT_IS_WORKER == false and ENVIRONMENT_IS_PTHREAD == false)
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// 2) We could be the application main() thread proxied to worker. (with Emscripten -s PROXY_TO_WORKER=1) (ENVIRONMENT_IS_WORKER == true, ENVIRONMENT_IS_PTHREAD == false)
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// 3) We could be an application pthread running in a worker. (ENVIRONMENT_IS_WORKER == true and ENVIRONMENT_IS_PTHREAD == true)
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// `/` should be present at the end if `scriptDirectory` is not empty
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var scriptDirectory = '';
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function locateFile(path) {
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if (Module['locateFile']) {
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return Module['locateFile'](path, scriptDirectory);
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} else {
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return scriptDirectory + path;
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}
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}
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if (ENVIRONMENT_IS_NODE) {
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scriptDirectory = __dirname + '/';
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// Expose functionality in the same simple way that the shells work
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// Note that we pollute the global namespace here, otherwise we break in node
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var nodeFS;
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var nodePath;
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Module['read'] = function shell_read(filename, binary) {
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var ret;
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if (!nodeFS) nodeFS = require('fs');
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if (!nodePath) nodePath = require('path');
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filename = nodePath['normalize'](filename);
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ret = nodeFS['readFileSync'](filename);
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return binary ? ret : ret.toString();
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};
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Module['readBinary'] = function readBinary(filename) {
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var ret = Module['read'](filename, true);
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if (!ret.buffer) {
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ret = new Uint8Array(ret);
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}
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assert(ret.buffer);
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return ret;
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};
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if (process['argv'].length > 1) {
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Module['thisProgram'] = process['argv'][1].replace(/\\/g, '/');
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}
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Module['arguments'] = process['argv'].slice(2);
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if (typeof module !== 'undefined') {
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module['exports'] = Module;
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}
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process['on']('uncaughtException', function(ex) {
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// suppress ExitStatus exceptions from showing an error
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if (!(ex instanceof ExitStatus)) {
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throw ex;
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}
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});
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// Currently node will swallow unhandled rejections, but this behavior is
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// deprecated, and in the future it will exit with error status.
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process['on']('unhandledRejection', abort);
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Module['quit'] = function(status) {
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process['exit'](status);
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};
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Module['inspect'] = function () { return '[Emscripten Module object]'; };
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} else
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if (ENVIRONMENT_IS_SHELL) {
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if (typeof read != 'undefined') {
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Module['read'] = function shell_read(f) {
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return read(f);
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};
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}
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Module['readBinary'] = function readBinary(f) {
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var data;
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if (typeof readbuffer === 'function') {
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return new Uint8Array(readbuffer(f));
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}
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data = read(f, 'binary');
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assert(typeof data === 'object');
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return data;
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};
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if (typeof scriptArgs != 'undefined') {
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Module['arguments'] = scriptArgs;
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} else if (typeof arguments != 'undefined') {
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Module['arguments'] = arguments;
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}
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if (typeof quit === 'function') {
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Module['quit'] = function(status) {
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quit(status);
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}
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}
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} else
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if (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) {
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if (ENVIRONMENT_IS_WORKER) { // Check worker, not web, since window could be polyfilled
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scriptDirectory = self.location.href;
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} else if (document.currentScript) { // web
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scriptDirectory = document.currentScript.src;
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}
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// blob urls look like blob:http://site.com/etc/etc and we cannot infer anything from them.
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// otherwise, slice off the final part of the url to find the script directory.
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// if scriptDirectory does not contain a slash, lastIndexOf will return -1,
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// and scriptDirectory will correctly be replaced with an empty string.
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if (scriptDirectory.indexOf('blob:') !== 0) {
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scriptDirectory = scriptDirectory.substr(0, scriptDirectory.lastIndexOf('/')+1);
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} else {
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scriptDirectory = '';
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}
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Module['read'] = function shell_read(url) {
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var xhr = new XMLHttpRequest();
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xhr.open('GET', url, false);
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xhr.send(null);
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return xhr.responseText;
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};
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if (ENVIRONMENT_IS_WORKER) {
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Module['readBinary'] = function readBinary(url) {
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var xhr = new XMLHttpRequest();
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xhr.open('GET', url, false);
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xhr.responseType = 'arraybuffer';
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xhr.send(null);
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return new Uint8Array(xhr.response);
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};
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}
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Module['readAsync'] = function readAsync(url, onload, onerror) {
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var xhr = new XMLHttpRequest();
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xhr.open('GET', url, true);
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xhr.responseType = 'arraybuffer';
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xhr.onload = function xhr_onload() {
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if (xhr.status == 200 || (xhr.status == 0 && xhr.response)) { // file URLs can return 0
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onload(xhr.response);
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return;
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}
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onerror();
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};
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xhr.onerror = onerror;
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xhr.send(null);
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};
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Module['setWindowTitle'] = function(title) { document.title = title };
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} else
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{
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throw new Error('environment detection error');
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}
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// Set up the out() and err() hooks, which are how we can print to stdout or
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// stderr, respectively.
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// If the user provided Module.print or printErr, use that. Otherwise,
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// console.log is checked first, as 'print' on the web will open a print dialogue
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// printErr is preferable to console.warn (works better in shells)
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// bind(console) is necessary to fix IE/Edge closed dev tools panel behavior.
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var out = Module['print'] || (typeof console !== 'undefined' ? console.log.bind(console) : (typeof print !== 'undefined' ? print : null));
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var err = Module['printErr'] || (typeof printErr !== 'undefined' ? printErr : ((typeof console !== 'undefined' && console.warn.bind(console)) || out));
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// Merge back in the overrides
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for (key in moduleOverrides) {
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if (moduleOverrides.hasOwnProperty(key)) {
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Module[key] = moduleOverrides[key];
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}
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}
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// Free the object hierarchy contained in the overrides, this lets the GC
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// reclaim data used e.g. in memoryInitializerRequest, which is a large typed array.
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moduleOverrides = undefined;
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// perform assertions in shell.js after we set up out() and err(), as otherwise if an assertion fails it cannot print the message
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assert(typeof Module['memoryInitializerPrefixURL'] === 'undefined', 'Module.memoryInitializerPrefixURL option was removed, use Module.locateFile instead');
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assert(typeof Module['pthreadMainPrefixURL'] === 'undefined', 'Module.pthreadMainPrefixURL option was removed, use Module.locateFile instead');
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assert(typeof Module['cdInitializerPrefixURL'] === 'undefined', 'Module.cdInitializerPrefixURL option was removed, use Module.locateFile instead');
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assert(typeof Module['filePackagePrefixURL'] === 'undefined', 'Module.filePackagePrefixURL option was removed, use Module.locateFile instead');
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// Copyright 2017 The Emscripten Authors. All rights reserved.
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// Emscripten is available under two separate licenses, the MIT license and the
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// University of Illinois/NCSA Open Source License. Both these licenses can be
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// found in the LICENSE file.
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// {{PREAMBLE_ADDITIONS}}
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var STACK_ALIGN = 16;
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// stack management, and other functionality that is provided by the compiled code,
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// should not be used before it is ready
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stackSave = stackRestore = stackAlloc = function() {
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abort('cannot use the stack before compiled code is ready to run, and has provided stack access');
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};
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function staticAlloc(size) {
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abort('staticAlloc is no longer available at runtime; instead, perform static allocations at compile time (using makeStaticAlloc)');
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}
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function dynamicAlloc(size) {
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assert(DYNAMICTOP_PTR);
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var ret = HEAP32[DYNAMICTOP_PTR>>2];
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var end = (ret + size + 15) & -16;
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if (end <= _emscripten_get_heap_size()) {
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HEAP32[DYNAMICTOP_PTR>>2] = end;
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} else {
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return 0;
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}
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return ret;
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}
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function alignMemory(size, factor) {
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if (!factor) factor = STACK_ALIGN; // stack alignment (16-byte) by default
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return Math.ceil(size / factor) * factor;
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}
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function getNativeTypeSize(type) {
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switch (type) {
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case 'i1': case 'i8': return 1;
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case 'i16': return 2;
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case 'i32': return 4;
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case 'i64': return 8;
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case 'float': return 4;
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case 'double': return 8;
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default: {
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if (type[type.length-1] === '*') {
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return 4; // A pointer
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} else if (type[0] === 'i') {
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var bits = parseInt(type.substr(1));
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assert(bits % 8 === 0, 'getNativeTypeSize invalid bits ' + bits + ', type ' + type);
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return bits / 8;
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} else {
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return 0;
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}
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}
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}
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}
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function warnOnce(text) {
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if (!warnOnce.shown) warnOnce.shown = {};
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if (!warnOnce.shown[text]) {
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warnOnce.shown[text] = 1;
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err(text);
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}
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}
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var asm2wasmImports = { // special asm2wasm imports
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"f64-rem": function(x, y) {
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return x % y;
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},
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"debugger": function() {
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debugger;
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}
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};
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var jsCallStartIndex = 1;
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var functionPointers = new Array(0);
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// Wraps a JS function as a wasm function with a given signature.
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// In the future, we may get a WebAssembly.Function constructor. Until then,
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// we create a wasm module that takes the JS function as an import with a given
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// signature, and re-exports that as a wasm function.
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function convertJsFunctionToWasm(func, sig) {
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// The module is static, with the exception of the type section, which is
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// generated based on the signature passed in.
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var typeSection = [
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0x01, // id: section,
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0x00, // length: 0 (placeholder)
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0x01, // count: 1
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0x60, // form: func
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];
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var sigRet = sig.slice(0, 1);
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var sigParam = sig.slice(1);
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var typeCodes = {
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'i': 0x7f, // i32
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'j': 0x7e, // i64
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'f': 0x7d, // f32
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'd': 0x7c, // f64
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};
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// Parameters, length + signatures
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typeSection.push(sigParam.length);
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for (var i = 0; i < sigParam.length; ++i) {
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typeSection.push(typeCodes[sigParam[i]]);
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}
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// Return values, length + signatures
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// With no multi-return in MVP, either 0 (void) or 1 (anything else)
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if (sigRet == 'v') {
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typeSection.push(0x00);
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} else {
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typeSection = typeSection.concat([0x01, typeCodes[sigRet]]);
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}
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// Write the overall length of the type section back into the section header
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// (excepting the 2 bytes for the section id and length)
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typeSection[1] = typeSection.length - 2;
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// Rest of the module is static
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var bytes = new Uint8Array([
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0x00, 0x61, 0x73, 0x6d, // magic ("\0asm")
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0x01, 0x00, 0x00, 0x00, // version: 1
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].concat(typeSection, [
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0x02, 0x07, // import section
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// (import "e" "f" (func 0 (type 0)))
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0x01, 0x01, 0x65, 0x01, 0x66, 0x00, 0x00,
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0x07, 0x05, // export section
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// (export "f" (func 0 (type 0)))
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0x01, 0x01, 0x66, 0x00, 0x00,
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]));
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// We can compile this wasm module synchronously because it is very small.
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// This accepts an import (at "e.f"), that it reroutes to an export (at "f")
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var module = new WebAssembly.Module(bytes);
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var instance = new WebAssembly.Instance(module, {
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e: {
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f: func
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}
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});
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var wrappedFunc = instance.exports.f;
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return wrappedFunc;
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}
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// Add a wasm function to the table.
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function addFunctionWasm(func, sig) {
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var table = wasmTable;
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var ret = table.length;
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// Grow the table
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||
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try {
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table.grow(1);
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||
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} catch (err) {
|
||
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if (!err instanceof RangeError) {
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throw err;
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}
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||
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throw 'Unable to grow wasm table. Use a higher value for RESERVED_FUNCTION_POINTERS or set ALLOW_TABLE_GROWTH.';
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}
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// Insert new element
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||
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try {
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||
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// Attempting to call this with JS function will cause of table.set() to fail
|
||
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table.set(ret, func);
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||
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} catch (err) {
|
||
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if (!err instanceof TypeError) {
|
||
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throw err;
|
||
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}
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||
|
assert(typeof sig !== 'undefined', 'Missing signature argument to addFunction');
|
||
|
var wrapped = convertJsFunctionToWasm(func, sig);
|
||
|
table.set(ret, wrapped);
|
||
|
}
|
||
|
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
function removeFunctionWasm(index) {
|
||
|
// TODO(sbc): Look into implementing this to allow re-using of table slots
|
||
|
}
|
||
|
|
||
|
// 'sig' parameter is required for the llvm backend but only when func is not
|
||
|
// already a WebAssembly function.
|
||
|
function addFunction(func, sig) {
|
||
|
|
||
|
|
||
|
var base = 0;
|
||
|
for (var i = base; i < base + 0; i++) {
|
||
|
if (!functionPointers[i]) {
|
||
|
functionPointers[i] = func;
|
||
|
return jsCallStartIndex + i;
|
||
|
}
|
||
|
}
|
||
|
throw 'Finished up all reserved function pointers. Use a higher value for RESERVED_FUNCTION_POINTERS.';
|
||
|
|
||
|
}
|
||
|
|
||
|
function removeFunction(index) {
|
||
|
|
||
|
functionPointers[index-jsCallStartIndex] = null;
|
||
|
}
|
||
|
|
||
|
var funcWrappers = {};
|
||
|
|
||
|
function getFuncWrapper(func, sig) {
|
||
|
if (!func) return; // on null pointer, return undefined
|
||
|
assert(sig);
|
||
|
if (!funcWrappers[sig]) {
|
||
|
funcWrappers[sig] = {};
|
||
|
}
|
||
|
var sigCache = funcWrappers[sig];
|
||
|
if (!sigCache[func]) {
|
||
|
// optimize away arguments usage in common cases
|
||
|
if (sig.length === 1) {
|
||
|
sigCache[func] = function dynCall_wrapper() {
|
||
|
return dynCall(sig, func);
|
||
|
};
|
||
|
} else if (sig.length === 2) {
|
||
|
sigCache[func] = function dynCall_wrapper(arg) {
|
||
|
return dynCall(sig, func, [arg]);
|
||
|
};
|
||
|
} else {
|
||
|
// general case
|
||
|
sigCache[func] = function dynCall_wrapper() {
|
||
|
return dynCall(sig, func, Array.prototype.slice.call(arguments));
|
||
|
};
|
||
|
}
|
||
|
}
|
||
|
return sigCache[func];
|
||
|
}
|
||
|
|
||
|
|
||
|
function makeBigInt(low, high, unsigned) {
|
||
|
return unsigned ? ((+((low>>>0)))+((+((high>>>0)))*4294967296.0)) : ((+((low>>>0)))+((+((high|0)))*4294967296.0));
|
||
|
}
|
||
|
|
||
|
function dynCall(sig, ptr, args) {
|
||
|
if (args && args.length) {
|
||
|
assert(args.length == sig.length-1);
|
||
|
assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\'');
|
||
|
return Module['dynCall_' + sig].apply(null, [ptr].concat(args));
|
||
|
} else {
|
||
|
assert(sig.length == 1);
|
||
|
assert(('dynCall_' + sig) in Module, 'bad function pointer type - no table for sig \'' + sig + '\'');
|
||
|
return Module['dynCall_' + sig].call(null, ptr);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
var tempRet0 = 0;
|
||
|
|
||
|
var setTempRet0 = function(value) {
|
||
|
tempRet0 = value;
|
||
|
}
|
||
|
|
||
|
var getTempRet0 = function() {
|
||
|
return tempRet0;
|
||
|
}
|
||
|
|
||
|
function getCompilerSetting(name) {
|
||
|
throw 'You must build with -s RETAIN_COMPILER_SETTINGS=1 for getCompilerSetting or emscripten_get_compiler_setting to work';
|
||
|
}
|
||
|
|
||
|
var Runtime = {
|
||
|
// helpful errors
|
||
|
getTempRet0: function() { abort('getTempRet0() is now a top-level function, after removing the Runtime object. Remove "Runtime."') },
|
||
|
staticAlloc: function() { abort('staticAlloc() is now a top-level function, after removing the Runtime object. Remove "Runtime."') },
|
||
|
stackAlloc: function() { abort('stackAlloc() is now a top-level function, after removing the Runtime object. Remove "Runtime."') },
|
||
|
};
|
||
|
|
||
|
// The address globals begin at. Very low in memory, for code size and optimization opportunities.
|
||
|
// Above 0 is static memory, starting with globals.
|
||
|
// Then the stack.
|
||
|
// Then 'dynamic' memory for sbrk.
|
||
|
var GLOBAL_BASE = 1024;
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
// === Preamble library stuff ===
|
||
|
|
||
|
// Documentation for the public APIs defined in this file must be updated in:
|
||
|
// site/source/docs/api_reference/preamble.js.rst
|
||
|
// A prebuilt local version of the documentation is available at:
|
||
|
// site/build/text/docs/api_reference/preamble.js.txt
|
||
|
// You can also build docs locally as HTML or other formats in site/
|
||
|
// An online HTML version (which may be of a different version of Emscripten)
|
||
|
// is up at http://kripken.github.io/emscripten-site/docs/api_reference/preamble.js.html
|
||
|
|
||
|
|
||
|
if (typeof WebAssembly !== 'object') {
|
||
|
abort('No WebAssembly support found. Build with -s WASM=0 to target JavaScript instead.');
|
||
|
}
|
||
|
|
||
|
|
||
|
/** @type {function(number, string, boolean=)} */
|
||
|
function getValue(ptr, type, noSafe) {
|
||
|
type = type || 'i8';
|
||
|
if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
|
||
|
switch(type) {
|
||
|
case 'i1': return HEAP8[((ptr)>>0)];
|
||
|
case 'i8': return HEAP8[((ptr)>>0)];
|
||
|
case 'i16': return HEAP16[((ptr)>>1)];
|
||
|
case 'i32': return HEAP32[((ptr)>>2)];
|
||
|
case 'i64': return HEAP32[((ptr)>>2)];
|
||
|
case 'float': return HEAPF32[((ptr)>>2)];
|
||
|
case 'double': return HEAPF64[((ptr)>>3)];
|
||
|
default: abort('invalid type for getValue: ' + type);
|
||
|
}
|
||
|
return null;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
// Wasm globals
|
||
|
|
||
|
var wasmMemory;
|
||
|
|
||
|
// Potentially used for direct table calls.
|
||
|
var wasmTable;
|
||
|
|
||
|
|
||
|
//========================================
|
||
|
// Runtime essentials
|
||
|
//========================================
|
||
|
|
||
|
// whether we are quitting the application. no code should run after this.
|
||
|
// set in exit() and abort()
|
||
|
var ABORT = false;
|
||
|
|
||
|
// set by exit() and abort(). Passed to 'onExit' handler.
|
||
|
// NOTE: This is also used as the process return code code in shell environments
|
||
|
// but only when noExitRuntime is false.
|
||
|
var EXITSTATUS = 0;
|
||
|
|
||
|
/** @type {function(*, string=)} */
|
||
|
function assert(condition, text) {
|
||
|
if (!condition) {
|
||
|
abort('Assertion failed: ' + text);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Returns the C function with a specified identifier (for C++, you need to do manual name mangling)
|
||
|
function getCFunc(ident) {
|
||
|
var func = Module['_' + ident]; // closure exported function
|
||
|
assert(func, 'Cannot call unknown function ' + ident + ', make sure it is exported');
|
||
|
return func;
|
||
|
}
|
||
|
|
||
|
// C calling interface.
|
||
|
function ccall(ident, returnType, argTypes, args, opts) {
|
||
|
// For fast lookup of conversion functions
|
||
|
var toC = {
|
||
|
'string': function(str) {
|
||
|
var ret = 0;
|
||
|
if (str !== null && str !== undefined && str !== 0) { // null string
|
||
|
// at most 4 bytes per UTF-8 code point, +1 for the trailing '\0'
|
||
|
var len = (str.length << 2) + 1;
|
||
|
ret = stackAlloc(len);
|
||
|
stringToUTF8(str, ret, len);
|
||
|
}
|
||
|
return ret;
|
||
|
},
|
||
|
'array': function(arr) {
|
||
|
var ret = stackAlloc(arr.length);
|
||
|
writeArrayToMemory(arr, ret);
|
||
|
return ret;
|
||
|
}
|
||
|
};
|
||
|
|
||
|
function convertReturnValue(ret) {
|
||
|
if (returnType === 'string') return UTF8ToString(ret);
|
||
|
if (returnType === 'boolean') return Boolean(ret);
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
var func = getCFunc(ident);
|
||
|
var cArgs = [];
|
||
|
var stack = 0;
|
||
|
assert(returnType !== 'array', 'Return type should not be "array".');
|
||
|
if (args) {
|
||
|
for (var i = 0; i < args.length; i++) {
|
||
|
var converter = toC[argTypes[i]];
|
||
|
if (converter) {
|
||
|
if (stack === 0) stack = stackSave();
|
||
|
cArgs[i] = converter(args[i]);
|
||
|
} else {
|
||
|
cArgs[i] = args[i];
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
var ret = func.apply(null, cArgs);
|
||
|
ret = convertReturnValue(ret);
|
||
|
if (stack !== 0) stackRestore(stack);
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
function cwrap(ident, returnType, argTypes, opts) {
|
||
|
return function() {
|
||
|
return ccall(ident, returnType, argTypes, arguments, opts);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/** @type {function(number, number, string, boolean=)} */
|
||
|
function setValue(ptr, value, type, noSafe) {
|
||
|
type = type || 'i8';
|
||
|
if (type.charAt(type.length-1) === '*') type = 'i32'; // pointers are 32-bit
|
||
|
switch(type) {
|
||
|
case 'i1': HEAP8[((ptr)>>0)]=value; break;
|
||
|
case 'i8': HEAP8[((ptr)>>0)]=value; break;
|
||
|
case 'i16': HEAP16[((ptr)>>1)]=value; break;
|
||
|
case 'i32': HEAP32[((ptr)>>2)]=value; break;
|
||
|
case 'i64': (tempI64 = [value>>>0,(tempDouble=value,(+(Math_abs(tempDouble))) >= 1.0 ? (tempDouble > 0.0 ? ((Math_min((+(Math_floor((tempDouble)/4294967296.0))), 4294967295.0))|0)>>>0 : (~~((+(Math_ceil((tempDouble - +(((~~(tempDouble)))>>>0))/4294967296.0)))))>>>0) : 0)],HEAP32[((ptr)>>2)]=tempI64[0],HEAP32[(((ptr)+(4))>>2)]=tempI64[1]); break;
|
||
|
case 'float': HEAPF32[((ptr)>>2)]=value; break;
|
||
|
case 'double': HEAPF64[((ptr)>>3)]=value; break;
|
||
|
default: abort('invalid type for setValue: ' + type);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
var ALLOC_NORMAL = 0; // Tries to use _malloc()
|
||
|
var ALLOC_STACK = 1; // Lives for the duration of the current function call
|
||
|
var ALLOC_DYNAMIC = 2; // Cannot be freed except through sbrk
|
||
|
var ALLOC_NONE = 3; // Do not allocate
|
||
|
|
||
|
// allocate(): This is for internal use. You can use it yourself as well, but the interface
|
||
|
// is a little tricky (see docs right below). The reason is that it is optimized
|
||
|
// for multiple syntaxes to save space in generated code. So you should
|
||
|
// normally not use allocate(), and instead allocate memory using _malloc(),
|
||
|
// initialize it with setValue(), and so forth.
|
||
|
// @slab: An array of data, or a number. If a number, then the size of the block to allocate,
|
||
|
// in *bytes* (note that this is sometimes confusing: the next parameter does not
|
||
|
// affect this!)
|
||
|
// @types: Either an array of types, one for each byte (or 0 if no type at that position),
|
||
|
// or a single type which is used for the entire block. This only matters if there
|
||
|
// is initial data - if @slab is a number, then this does not matter at all and is
|
||
|
// ignored.
|
||
|
// @allocator: How to allocate memory, see ALLOC_*
|
||
|
/** @type {function((TypedArray|Array<number>|number), string, number, number=)} */
|
||
|
function allocate(slab, types, allocator, ptr) {
|
||
|
var zeroinit, size;
|
||
|
if (typeof slab === 'number') {
|
||
|
zeroinit = true;
|
||
|
size = slab;
|
||
|
} else {
|
||
|
zeroinit = false;
|
||
|
size = slab.length;
|
||
|
}
|
||
|
|
||
|
var singleType = typeof types === 'string' ? types : null;
|
||
|
|
||
|
var ret;
|
||
|
if (allocator == ALLOC_NONE) {
|
||
|
ret = ptr;
|
||
|
} else {
|
||
|
ret = [_malloc,
|
||
|
stackAlloc,
|
||
|
dynamicAlloc][allocator](Math.max(size, singleType ? 1 : types.length));
|
||
|
}
|
||
|
|
||
|
if (zeroinit) {
|
||
|
var stop;
|
||
|
ptr = ret;
|
||
|
assert((ret & 3) == 0);
|
||
|
stop = ret + (size & ~3);
|
||
|
for (; ptr < stop; ptr += 4) {
|
||
|
HEAP32[((ptr)>>2)]=0;
|
||
|
}
|
||
|
stop = ret + size;
|
||
|
while (ptr < stop) {
|
||
|
HEAP8[((ptr++)>>0)]=0;
|
||
|
}
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
if (singleType === 'i8') {
|
||
|
if (slab.subarray || slab.slice) {
|
||
|
HEAPU8.set(/** @type {!Uint8Array} */ (slab), ret);
|
||
|
} else {
|
||
|
HEAPU8.set(new Uint8Array(slab), ret);
|
||
|
}
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
var i = 0, type, typeSize, previousType;
|
||
|
while (i < size) {
|
||
|
var curr = slab[i];
|
||
|
|
||
|
type = singleType || types[i];
|
||
|
if (type === 0) {
|
||
|
i++;
|
||
|
continue;
|
||
|
}
|
||
|
assert(type, 'Must know what type to store in allocate!');
|
||
|
|
||
|
if (type == 'i64') type = 'i32'; // special case: we have one i32 here, and one i32 later
|
||
|
|
||
|
setValue(ret+i, curr, type);
|
||
|
|
||
|
// no need to look up size unless type changes, so cache it
|
||
|
if (previousType !== type) {
|
||
|
typeSize = getNativeTypeSize(type);
|
||
|
previousType = type;
|
||
|
}
|
||
|
i += typeSize;
|
||
|
}
|
||
|
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
// Allocate memory during any stage of startup - static memory early on, dynamic memory later, malloc when ready
|
||
|
function getMemory(size) {
|
||
|
if (!runtimeInitialized) return dynamicAlloc(size);
|
||
|
return _malloc(size);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
/** @type {function(number, number=)} */
|
||
|
function Pointer_stringify(ptr, length) {
|
||
|
abort("this function has been removed - you should use UTF8ToString(ptr, maxBytesToRead) instead!");
|
||
|
}
|
||
|
|
||
|
// Given a pointer 'ptr' to a null-terminated ASCII-encoded string in the emscripten HEAP, returns
|
||
|
// a copy of that string as a Javascript String object.
|
||
|
|
||
|
function AsciiToString(ptr) {
|
||
|
var str = '';
|
||
|
while (1) {
|
||
|
var ch = HEAPU8[((ptr++)>>0)];
|
||
|
if (!ch) return str;
|
||
|
str += String.fromCharCode(ch);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
|
||
|
// null-terminated and encoded in ASCII form. The copy will require at most str.length+1 bytes of space in the HEAP.
|
||
|
|
||
|
function stringToAscii(str, outPtr) {
|
||
|
return writeAsciiToMemory(str, outPtr, false);
|
||
|
}
|
||
|
|
||
|
|
||
|
// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the given array that contains uint8 values, returns
|
||
|
// a copy of that string as a Javascript String object.
|
||
|
|
||
|
var UTF8Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf8') : undefined;
|
||
|
|
||
|
/**
|
||
|
* @param {number} idx
|
||
|
* @param {number=} maxBytesToRead
|
||
|
* @return {string}
|
||
|
*/
|
||
|
function UTF8ArrayToString(u8Array, idx, maxBytesToRead) {
|
||
|
var endIdx = idx + maxBytesToRead;
|
||
|
var endPtr = idx;
|
||
|
// TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
|
||
|
// Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
|
||
|
// (As a tiny code save trick, compare endPtr against endIdx using a negation, so that undefined means Infinity)
|
||
|
while (u8Array[endPtr] && !(endPtr >= endIdx)) ++endPtr;
|
||
|
|
||
|
if (endPtr - idx > 16 && u8Array.subarray && UTF8Decoder) {
|
||
|
return UTF8Decoder.decode(u8Array.subarray(idx, endPtr));
|
||
|
} else {
|
||
|
var str = '';
|
||
|
// If building with TextDecoder, we have already computed the string length above, so test loop end condition against that
|
||
|
while (idx < endPtr) {
|
||
|
// For UTF8 byte structure, see:
|
||
|
// http://en.wikipedia.org/wiki/UTF-8#Description
|
||
|
// https://www.ietf.org/rfc/rfc2279.txt
|
||
|
// https://tools.ietf.org/html/rfc3629
|
||
|
var u0 = u8Array[idx++];
|
||
|
if (!(u0 & 0x80)) { str += String.fromCharCode(u0); continue; }
|
||
|
var u1 = u8Array[idx++] & 63;
|
||
|
if ((u0 & 0xE0) == 0xC0) { str += String.fromCharCode(((u0 & 31) << 6) | u1); continue; }
|
||
|
var u2 = u8Array[idx++] & 63;
|
||
|
if ((u0 & 0xF0) == 0xE0) {
|
||
|
u0 = ((u0 & 15) << 12) | (u1 << 6) | u2;
|
||
|
} else {
|
||
|
if ((u0 & 0xF8) != 0xF0) warnOnce('Invalid UTF-8 leading byte 0x' + u0.toString(16) + ' encountered when deserializing a UTF-8 string on the asm.js/wasm heap to a JS string!');
|
||
|
u0 = ((u0 & 7) << 18) | (u1 << 12) | (u2 << 6) | (u8Array[idx++] & 63);
|
||
|
}
|
||
|
|
||
|
if (u0 < 0x10000) {
|
||
|
str += String.fromCharCode(u0);
|
||
|
} else {
|
||
|
var ch = u0 - 0x10000;
|
||
|
str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
return str;
|
||
|
}
|
||
|
|
||
|
// Given a pointer 'ptr' to a null-terminated UTF8-encoded string in the emscripten HEAP, returns a
|
||
|
// copy of that string as a Javascript String object.
|
||
|
// maxBytesToRead: an optional length that specifies the maximum number of bytes to read. You can omit
|
||
|
// this parameter to scan the string until the first \0 byte. If maxBytesToRead is
|
||
|
// passed, and the string at [ptr, ptr+maxBytesToReadr[ contains a null byte in the
|
||
|
// middle, then the string will cut short at that byte index (i.e. maxBytesToRead will
|
||
|
// not produce a string of exact length [ptr, ptr+maxBytesToRead[)
|
||
|
// N.B. mixing frequent uses of UTF8ToString() with and without maxBytesToRead may
|
||
|
// throw JS JIT optimizations off, so it is worth to consider consistently using one
|
||
|
// style or the other.
|
||
|
/**
|
||
|
* @param {number} ptr
|
||
|
* @param {number=} maxBytesToRead
|
||
|
* @return {string}
|
||
|
*/
|
||
|
function UTF8ToString(ptr, maxBytesToRead) {
|
||
|
return ptr ? UTF8ArrayToString(HEAPU8, ptr, maxBytesToRead) : '';
|
||
|
}
|
||
|
|
||
|
// Copies the given Javascript String object 'str' to the given byte array at address 'outIdx',
|
||
|
// encoded in UTF8 form and null-terminated. The copy will require at most str.length*4+1 bytes of space in the HEAP.
|
||
|
// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
|
||
|
// Parameters:
|
||
|
// str: the Javascript string to copy.
|
||
|
// outU8Array: the array to copy to. Each index in this array is assumed to be one 8-byte element.
|
||
|
// outIdx: The starting offset in the array to begin the copying.
|
||
|
// maxBytesToWrite: The maximum number of bytes this function can write to the array.
|
||
|
// This count should include the null terminator,
|
||
|
// i.e. if maxBytesToWrite=1, only the null terminator will be written and nothing else.
|
||
|
// maxBytesToWrite=0 does not write any bytes to the output, not even the null terminator.
|
||
|
// Returns the number of bytes written, EXCLUDING the null terminator.
|
||
|
|
||
|
function stringToUTF8Array(str, outU8Array, outIdx, maxBytesToWrite) {
|
||
|
if (!(maxBytesToWrite > 0)) // Parameter maxBytesToWrite is not optional. Negative values, 0, null, undefined and false each don't write out any bytes.
|
||
|
return 0;
|
||
|
|
||
|
var startIdx = outIdx;
|
||
|
var endIdx = outIdx + maxBytesToWrite - 1; // -1 for string null terminator.
|
||
|
for (var i = 0; i < str.length; ++i) {
|
||
|
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
|
||
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
||
|
// For UTF8 byte structure, see http://en.wikipedia.org/wiki/UTF-8#Description and https://www.ietf.org/rfc/rfc2279.txt and https://tools.ietf.org/html/rfc3629
|
||
|
var u = str.charCodeAt(i); // possibly a lead surrogate
|
||
|
if (u >= 0xD800 && u <= 0xDFFF) {
|
||
|
var u1 = str.charCodeAt(++i);
|
||
|
u = 0x10000 + ((u & 0x3FF) << 10) | (u1 & 0x3FF);
|
||
|
}
|
||
|
if (u <= 0x7F) {
|
||
|
if (outIdx >= endIdx) break;
|
||
|
outU8Array[outIdx++] = u;
|
||
|
} else if (u <= 0x7FF) {
|
||
|
if (outIdx + 1 >= endIdx) break;
|
||
|
outU8Array[outIdx++] = 0xC0 | (u >> 6);
|
||
|
outU8Array[outIdx++] = 0x80 | (u & 63);
|
||
|
} else if (u <= 0xFFFF) {
|
||
|
if (outIdx + 2 >= endIdx) break;
|
||
|
outU8Array[outIdx++] = 0xE0 | (u >> 12);
|
||
|
outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
|
||
|
outU8Array[outIdx++] = 0x80 | (u & 63);
|
||
|
} else {
|
||
|
if (outIdx + 3 >= endIdx) break;
|
||
|
if (u >= 0x200000) warnOnce('Invalid Unicode code point 0x' + u.toString(16) + ' encountered when serializing a JS string to an UTF-8 string on the asm.js/wasm heap! (Valid unicode code points should be in range 0-0x1FFFFF).');
|
||
|
outU8Array[outIdx++] = 0xF0 | (u >> 18);
|
||
|
outU8Array[outIdx++] = 0x80 | ((u >> 12) & 63);
|
||
|
outU8Array[outIdx++] = 0x80 | ((u >> 6) & 63);
|
||
|
outU8Array[outIdx++] = 0x80 | (u & 63);
|
||
|
}
|
||
|
}
|
||
|
// Null-terminate the pointer to the buffer.
|
||
|
outU8Array[outIdx] = 0;
|
||
|
return outIdx - startIdx;
|
||
|
}
|
||
|
|
||
|
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
|
||
|
// null-terminated and encoded in UTF8 form. The copy will require at most str.length*4+1 bytes of space in the HEAP.
|
||
|
// Use the function lengthBytesUTF8 to compute the exact number of bytes (excluding null terminator) that this function will write.
|
||
|
// Returns the number of bytes written, EXCLUDING the null terminator.
|
||
|
|
||
|
function stringToUTF8(str, outPtr, maxBytesToWrite) {
|
||
|
assert(typeof maxBytesToWrite == 'number', 'stringToUTF8(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
|
||
|
return stringToUTF8Array(str, HEAPU8,outPtr, maxBytesToWrite);
|
||
|
}
|
||
|
|
||
|
// Returns the number of bytes the given Javascript string takes if encoded as a UTF8 byte array, EXCLUDING the null terminator byte.
|
||
|
function lengthBytesUTF8(str) {
|
||
|
var len = 0;
|
||
|
for (var i = 0; i < str.length; ++i) {
|
||
|
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! So decode UTF16->UTF32->UTF8.
|
||
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
||
|
var u = str.charCodeAt(i); // possibly a lead surrogate
|
||
|
if (u >= 0xD800 && u <= 0xDFFF) u = 0x10000 + ((u & 0x3FF) << 10) | (str.charCodeAt(++i) & 0x3FF);
|
||
|
if (u <= 0x7F) ++len;
|
||
|
else if (u <= 0x7FF) len += 2;
|
||
|
else if (u <= 0xFFFF) len += 3;
|
||
|
else len += 4;
|
||
|
}
|
||
|
return len;
|
||
|
}
|
||
|
|
||
|
|
||
|
// Given a pointer 'ptr' to a null-terminated UTF16LE-encoded string in the emscripten HEAP, returns
|
||
|
// a copy of that string as a Javascript String object.
|
||
|
|
||
|
var UTF16Decoder = typeof TextDecoder !== 'undefined' ? new TextDecoder('utf-16le') : undefined;
|
||
|
function UTF16ToString(ptr) {
|
||
|
assert(ptr % 2 == 0, 'Pointer passed to UTF16ToString must be aligned to two bytes!');
|
||
|
var endPtr = ptr;
|
||
|
// TextDecoder needs to know the byte length in advance, it doesn't stop on null terminator by itself.
|
||
|
// Also, use the length info to avoid running tiny strings through TextDecoder, since .subarray() allocates garbage.
|
||
|
var idx = endPtr >> 1;
|
||
|
while (HEAP16[idx]) ++idx;
|
||
|
endPtr = idx << 1;
|
||
|
|
||
|
if (endPtr - ptr > 32 && UTF16Decoder) {
|
||
|
return UTF16Decoder.decode(HEAPU8.subarray(ptr, endPtr));
|
||
|
} else {
|
||
|
var i = 0;
|
||
|
|
||
|
var str = '';
|
||
|
while (1) {
|
||
|
var codeUnit = HEAP16[(((ptr)+(i*2))>>1)];
|
||
|
if (codeUnit == 0) return str;
|
||
|
++i;
|
||
|
// fromCharCode constructs a character from a UTF-16 code unit, so we can pass the UTF16 string right through.
|
||
|
str += String.fromCharCode(codeUnit);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
|
||
|
// null-terminated and encoded in UTF16 form. The copy will require at most str.length*4+2 bytes of space in the HEAP.
|
||
|
// Use the function lengthBytesUTF16() to compute the exact number of bytes (excluding null terminator) that this function will write.
|
||
|
// Parameters:
|
||
|
// str: the Javascript string to copy.
|
||
|
// outPtr: Byte address in Emscripten HEAP where to write the string to.
|
||
|
// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
|
||
|
// terminator, i.e. if maxBytesToWrite=2, only the null terminator will be written and nothing else.
|
||
|
// maxBytesToWrite<2 does not write any bytes to the output, not even the null terminator.
|
||
|
// Returns the number of bytes written, EXCLUDING the null terminator.
|
||
|
|
||
|
function stringToUTF16(str, outPtr, maxBytesToWrite) {
|
||
|
assert(outPtr % 2 == 0, 'Pointer passed to stringToUTF16 must be aligned to two bytes!');
|
||
|
assert(typeof maxBytesToWrite == 'number', 'stringToUTF16(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
|
||
|
// Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
|
||
|
if (maxBytesToWrite === undefined) {
|
||
|
maxBytesToWrite = 0x7FFFFFFF;
|
||
|
}
|
||
|
if (maxBytesToWrite < 2) return 0;
|
||
|
maxBytesToWrite -= 2; // Null terminator.
|
||
|
var startPtr = outPtr;
|
||
|
var numCharsToWrite = (maxBytesToWrite < str.length*2) ? (maxBytesToWrite / 2) : str.length;
|
||
|
for (var i = 0; i < numCharsToWrite; ++i) {
|
||
|
// charCodeAt returns a UTF-16 encoded code unit, so it can be directly written to the HEAP.
|
||
|
var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
|
||
|
HEAP16[((outPtr)>>1)]=codeUnit;
|
||
|
outPtr += 2;
|
||
|
}
|
||
|
// Null-terminate the pointer to the HEAP.
|
||
|
HEAP16[((outPtr)>>1)]=0;
|
||
|
return outPtr - startPtr;
|
||
|
}
|
||
|
|
||
|
// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
|
||
|
|
||
|
function lengthBytesUTF16(str) {
|
||
|
return str.length*2;
|
||
|
}
|
||
|
|
||
|
function UTF32ToString(ptr) {
|
||
|
assert(ptr % 4 == 0, 'Pointer passed to UTF32ToString must be aligned to four bytes!');
|
||
|
var i = 0;
|
||
|
|
||
|
var str = '';
|
||
|
while (1) {
|
||
|
var utf32 = HEAP32[(((ptr)+(i*4))>>2)];
|
||
|
if (utf32 == 0)
|
||
|
return str;
|
||
|
++i;
|
||
|
// Gotcha: fromCharCode constructs a character from a UTF-16 encoded code (pair), not from a Unicode code point! So encode the code point to UTF-16 for constructing.
|
||
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
||
|
if (utf32 >= 0x10000) {
|
||
|
var ch = utf32 - 0x10000;
|
||
|
str += String.fromCharCode(0xD800 | (ch >> 10), 0xDC00 | (ch & 0x3FF));
|
||
|
} else {
|
||
|
str += String.fromCharCode(utf32);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Copies the given Javascript String object 'str' to the emscripten HEAP at address 'outPtr',
|
||
|
// null-terminated and encoded in UTF32 form. The copy will require at most str.length*4+4 bytes of space in the HEAP.
|
||
|
// Use the function lengthBytesUTF32() to compute the exact number of bytes (excluding null terminator) that this function will write.
|
||
|
// Parameters:
|
||
|
// str: the Javascript string to copy.
|
||
|
// outPtr: Byte address in Emscripten HEAP where to write the string to.
|
||
|
// maxBytesToWrite: The maximum number of bytes this function can write to the array. This count should include the null
|
||
|
// terminator, i.e. if maxBytesToWrite=4, only the null terminator will be written and nothing else.
|
||
|
// maxBytesToWrite<4 does not write any bytes to the output, not even the null terminator.
|
||
|
// Returns the number of bytes written, EXCLUDING the null terminator.
|
||
|
|
||
|
function stringToUTF32(str, outPtr, maxBytesToWrite) {
|
||
|
assert(outPtr % 4 == 0, 'Pointer passed to stringToUTF32 must be aligned to four bytes!');
|
||
|
assert(typeof maxBytesToWrite == 'number', 'stringToUTF32(str, outPtr, maxBytesToWrite) is missing the third parameter that specifies the length of the output buffer!');
|
||
|
// Backwards compatibility: if max bytes is not specified, assume unsafe unbounded write is allowed.
|
||
|
if (maxBytesToWrite === undefined) {
|
||
|
maxBytesToWrite = 0x7FFFFFFF;
|
||
|
}
|
||
|
if (maxBytesToWrite < 4) return 0;
|
||
|
var startPtr = outPtr;
|
||
|
var endPtr = startPtr + maxBytesToWrite - 4;
|
||
|
for (var i = 0; i < str.length; ++i) {
|
||
|
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
|
||
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
||
|
var codeUnit = str.charCodeAt(i); // possibly a lead surrogate
|
||
|
if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) {
|
||
|
var trailSurrogate = str.charCodeAt(++i);
|
||
|
codeUnit = 0x10000 + ((codeUnit & 0x3FF) << 10) | (trailSurrogate & 0x3FF);
|
||
|
}
|
||
|
HEAP32[((outPtr)>>2)]=codeUnit;
|
||
|
outPtr += 4;
|
||
|
if (outPtr + 4 > endPtr) break;
|
||
|
}
|
||
|
// Null-terminate the pointer to the HEAP.
|
||
|
HEAP32[((outPtr)>>2)]=0;
|
||
|
return outPtr - startPtr;
|
||
|
}
|
||
|
|
||
|
// Returns the number of bytes the given Javascript string takes if encoded as a UTF16 byte array, EXCLUDING the null terminator byte.
|
||
|
|
||
|
function lengthBytesUTF32(str) {
|
||
|
var len = 0;
|
||
|
for (var i = 0; i < str.length; ++i) {
|
||
|
// Gotcha: charCodeAt returns a 16-bit word that is a UTF-16 encoded code unit, not a Unicode code point of the character! We must decode the string to UTF-32 to the heap.
|
||
|
// See http://unicode.org/faq/utf_bom.html#utf16-3
|
||
|
var codeUnit = str.charCodeAt(i);
|
||
|
if (codeUnit >= 0xD800 && codeUnit <= 0xDFFF) ++i; // possibly a lead surrogate, so skip over the tail surrogate.
|
||
|
len += 4;
|
||
|
}
|
||
|
|
||
|
return len;
|
||
|
}
|
||
|
|
||
|
// Allocate heap space for a JS string, and write it there.
|
||
|
// It is the responsibility of the caller to free() that memory.
|
||
|
function allocateUTF8(str) {
|
||
|
var size = lengthBytesUTF8(str) + 1;
|
||
|
var ret = _malloc(size);
|
||
|
if (ret) stringToUTF8Array(str, HEAP8, ret, size);
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
// Allocate stack space for a JS string, and write it there.
|
||
|
function allocateUTF8OnStack(str) {
|
||
|
var size = lengthBytesUTF8(str) + 1;
|
||
|
var ret = stackAlloc(size);
|
||
|
stringToUTF8Array(str, HEAP8, ret, size);
|
||
|
return ret;
|
||
|
}
|
||
|
|
||
|
// Deprecated: This function should not be called because it is unsafe and does not provide
|
||
|
// a maximum length limit of how many bytes it is allowed to write. Prefer calling the
|
||
|
// function stringToUTF8Array() instead, which takes in a maximum length that can be used
|
||
|
// to be secure from out of bounds writes.
|
||
|
/** @deprecated */
|
||
|
function writeStringToMemory(string, buffer, dontAddNull) {
|
||
|
warnOnce('writeStringToMemory is deprecated and should not be called! Use stringToUTF8() instead!');
|
||
|
|
||
|
var /** @type {number} */ lastChar, /** @type {number} */ end;
|
||
|
if (dontAddNull) {
|
||
|
// stringToUTF8Array always appends null. If we don't want to do that, remember the
|
||
|
// character that existed at the location where the null will be placed, and restore
|
||
|
// that after the write (below).
|
||
|
end = buffer + lengthBytesUTF8(string);
|
||
|
lastChar = HEAP8[end];
|
||
|
}
|
||
|
stringToUTF8(string, buffer, Infinity);
|
||
|
if (dontAddNull) HEAP8[end] = lastChar; // Restore the value under the null character.
|
||
|
}
|
||
|
|
||
|
function writeArrayToMemory(array, buffer) {
|
||
|
assert(array.length >= 0, 'writeArrayToMemory array must have a length (should be an array or typed array)')
|
||
|
HEAP8.set(array, buffer);
|
||
|
}
|
||
|
|
||
|
function writeAsciiToMemory(str, buffer, dontAddNull) {
|
||
|
for (var i = 0; i < str.length; ++i) {
|
||
|
assert(str.charCodeAt(i) === str.charCodeAt(i)&0xff);
|
||
|
HEAP8[((buffer++)>>0)]=str.charCodeAt(i);
|
||
|
}
|
||
|
// Null-terminate the pointer to the HEAP.
|
||
|
if (!dontAddNull) HEAP8[((buffer)>>0)]=0;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
function demangle(func) {
|
||
|
warnOnce('warning: build with -s DEMANGLE_SUPPORT=1 to link in libcxxabi demangling');
|
||
|
return func;
|
||
|
}
|
||
|
|
||
|
function demangleAll(text) {
|
||
|
var regex =
|
||
|
/__Z[\w\d_]+/g;
|
||
|
return text.replace(regex,
|
||
|
function(x) {
|
||
|
var y = demangle(x);
|
||
|
return x === y ? x : (y + ' [' + x + ']');
|
||
|
});
|
||
|
}
|
||
|
|
||
|
function jsStackTrace() {
|
||
|
var err = new Error();
|
||
|
if (!err.stack) {
|
||
|
// IE10+ special cases: It does have callstack info, but it is only populated if an Error object is thrown,
|
||
|
// so try that as a special-case.
|
||
|
try {
|
||
|
throw new Error(0);
|
||
|
} catch(e) {
|
||
|
err = e;
|
||
|
}
|
||
|
if (!err.stack) {
|
||
|
return '(no stack trace available)';
|
||
|
}
|
||
|
}
|
||
|
return err.stack.toString();
|
||
|
}
|
||
|
|
||
|
function stackTrace() {
|
||
|
var js = jsStackTrace();
|
||
|
if (Module['extraStackTrace']) js += '\n' + Module['extraStackTrace']();
|
||
|
return demangleAll(js);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
// Memory management
|
||
|
|
||
|
var PAGE_SIZE = 16384;
|
||
|
var WASM_PAGE_SIZE = 65536;
|
||
|
var ASMJS_PAGE_SIZE = 16777216;
|
||
|
|
||
|
function alignUp(x, multiple) {
|
||
|
if (x % multiple > 0) {
|
||
|
x += multiple - (x % multiple);
|
||
|
}
|
||
|
return x;
|
||
|
}
|
||
|
|
||
|
var HEAP,
|
||
|
/** @type {ArrayBuffer} */
|
||
|
buffer,
|
||
|
/** @type {Int8Array} */
|
||
|
HEAP8,
|
||
|
/** @type {Uint8Array} */
|
||
|
HEAPU8,
|
||
|
/** @type {Int16Array} */
|
||
|
HEAP16,
|
||
|
/** @type {Uint16Array} */
|
||
|
HEAPU16,
|
||
|
/** @type {Int32Array} */
|
||
|
HEAP32,
|
||
|
/** @type {Uint32Array} */
|
||
|
HEAPU32,
|
||
|
/** @type {Float32Array} */
|
||
|
HEAPF32,
|
||
|
/** @type {Float64Array} */
|
||
|
HEAPF64;
|
||
|
|
||
|
function updateGlobalBufferViews() {
|
||
|
Module['HEAP8'] = HEAP8 = new Int8Array(buffer);
|
||
|
Module['HEAP16'] = HEAP16 = new Int16Array(buffer);
|
||
|
Module['HEAP32'] = HEAP32 = new Int32Array(buffer);
|
||
|
Module['HEAPU8'] = HEAPU8 = new Uint8Array(buffer);
|
||
|
Module['HEAPU16'] = HEAPU16 = new Uint16Array(buffer);
|
||
|
Module['HEAPU32'] = HEAPU32 = new Uint32Array(buffer);
|
||
|
Module['HEAPF32'] = HEAPF32 = new Float32Array(buffer);
|
||
|
Module['HEAPF64'] = HEAPF64 = new Float64Array(buffer);
|
||
|
}
|
||
|
|
||
|
|
||
|
var STATIC_BASE = 1024,
|
||
|
STACK_BASE = 12240,
|
||
|
STACKTOP = STACK_BASE,
|
||
|
STACK_MAX = 5255120,
|
||
|
DYNAMIC_BASE = 5255120,
|
||
|
DYNAMICTOP_PTR = 12208;
|
||
|
|
||
|
assert(STACK_BASE % 16 === 0, 'stack must start aligned');
|
||
|
assert(DYNAMIC_BASE % 16 === 0, 'heap must start aligned');
|
||
|
|
||
|
|
||
|
|
||
|
var TOTAL_STACK = 5242880;
|
||
|
if (Module['TOTAL_STACK']) assert(TOTAL_STACK === Module['TOTAL_STACK'], 'the stack size can no longer be determined at runtime')
|
||
|
|
||
|
var INITIAL_TOTAL_MEMORY = Module['TOTAL_MEMORY'] || 16777216;
|
||
|
if (INITIAL_TOTAL_MEMORY < TOTAL_STACK) err('TOTAL_MEMORY should be larger than TOTAL_STACK, was ' + INITIAL_TOTAL_MEMORY + '! (TOTAL_STACK=' + TOTAL_STACK + ')');
|
||
|
|
||
|
// Initialize the runtime's memory
|
||
|
// check for full engine support (use string 'subarray' to avoid closure compiler confusion)
|
||
|
assert(typeof Int32Array !== 'undefined' && typeof Float64Array !== 'undefined' && Int32Array.prototype.subarray !== undefined && Int32Array.prototype.set !== undefined,
|
||
|
'JS engine does not provide full typed array support');
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
// Use a provided buffer, if there is one, or else allocate a new one
|
||
|
if (Module['buffer']) {
|
||
|
buffer = Module['buffer'];
|
||
|
assert(buffer.byteLength === INITIAL_TOTAL_MEMORY, 'provided buffer should be ' + INITIAL_TOTAL_MEMORY + ' bytes, but it is ' + buffer.byteLength);
|
||
|
} else {
|
||
|
// Use a WebAssembly memory where available
|
||
|
if (typeof WebAssembly === 'object' && typeof WebAssembly.Memory === 'function') {
|
||
|
assert(INITIAL_TOTAL_MEMORY % WASM_PAGE_SIZE === 0);
|
||
|
wasmMemory = new WebAssembly.Memory({ 'initial': INITIAL_TOTAL_MEMORY / WASM_PAGE_SIZE, 'maximum': INITIAL_TOTAL_MEMORY / WASM_PAGE_SIZE });
|
||
|
buffer = wasmMemory.buffer;
|
||
|
} else
|
||
|
{
|
||
|
buffer = new ArrayBuffer(INITIAL_TOTAL_MEMORY);
|
||
|
}
|
||
|
assert(buffer.byteLength === INITIAL_TOTAL_MEMORY);
|
||
|
}
|
||
|
updateGlobalBufferViews();
|
||
|
|
||
|
|
||
|
HEAP32[DYNAMICTOP_PTR>>2] = DYNAMIC_BASE;
|
||
|
|
||
|
|
||
|
// Initializes the stack cookie. Called at the startup of main and at the startup of each thread in pthreads mode.
|
||
|
function writeStackCookie() {
|
||
|
assert((STACK_MAX & 3) == 0);
|
||
|
HEAPU32[(STACK_MAX >> 2)-1] = 0x02135467;
|
||
|
HEAPU32[(STACK_MAX >> 2)-2] = 0x89BACDFE;
|
||
|
}
|
||
|
|
||
|
function checkStackCookie() {
|
||
|
if (HEAPU32[(STACK_MAX >> 2)-1] != 0x02135467 || HEAPU32[(STACK_MAX >> 2)-2] != 0x89BACDFE) {
|
||
|
abort('Stack overflow! Stack cookie has been overwritten, expected hex dwords 0x89BACDFE and 0x02135467, but received 0x' + HEAPU32[(STACK_MAX >> 2)-2].toString(16) + ' ' + HEAPU32[(STACK_MAX >> 2)-1].toString(16));
|
||
|
}
|
||
|
// Also test the global address 0 for integrity.
|
||
|
if (HEAP32[0] !== 0x63736d65 /* 'emsc' */) throw 'Runtime error: The application has corrupted its heap memory area (address zero)!';
|
||
|
}
|
||
|
|
||
|
function abortStackOverflow(allocSize) {
|
||
|
abort('Stack overflow! Attempted to allocate ' + allocSize + ' bytes on the stack, but stack has only ' + (STACK_MAX - stackSave() + allocSize) + ' bytes available!');
|
||
|
}
|
||
|
|
||
|
|
||
|
HEAP32[0] = 0x63736d65; /* 'emsc' */
|
||
|
|
||
|
|
||
|
|
||
|
// Endianness check (note: assumes compiler arch was little-endian)
|
||
|
HEAP16[1] = 0x6373;
|
||
|
if (HEAPU8[2] !== 0x73 || HEAPU8[3] !== 0x63) throw 'Runtime error: expected the system to be little-endian!';
|
||
|
|
||
|
function callRuntimeCallbacks(callbacks) {
|
||
|
while(callbacks.length > 0) {
|
||
|
var callback = callbacks.shift();
|
||
|
if (typeof callback == 'function') {
|
||
|
callback();
|
||
|
continue;
|
||
|
}
|
||
|
var func = callback.func;
|
||
|
if (typeof func === 'number') {
|
||
|
if (callback.arg === undefined) {
|
||
|
Module['dynCall_v'](func);
|
||
|
} else {
|
||
|
Module['dynCall_vi'](func, callback.arg);
|
||
|
}
|
||
|
} else {
|
||
|
func(callback.arg === undefined ? null : callback.arg);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
var __ATPRERUN__ = []; // functions called before the runtime is initialized
|
||
|
var __ATINIT__ = []; // functions called during startup
|
||
|
var __ATMAIN__ = []; // functions called when main() is to be run
|
||
|
var __ATEXIT__ = []; // functions called during shutdown
|
||
|
var __ATPOSTRUN__ = []; // functions called after the main() is called
|
||
|
|
||
|
var runtimeInitialized = false;
|
||
|
var runtimeExited = false;
|
||
|
|
||
|
|
||
|
function preRun() {
|
||
|
// compatibility - merge in anything from Module['preRun'] at this time
|
||
|
if (Module['preRun']) {
|
||
|
if (typeof Module['preRun'] == 'function') Module['preRun'] = [Module['preRun']];
|
||
|
while (Module['preRun'].length) {
|
||
|
addOnPreRun(Module['preRun'].shift());
|
||
|
}
|
||
|
}
|
||
|
callRuntimeCallbacks(__ATPRERUN__);
|
||
|
}
|
||
|
|
||
|
function ensureInitRuntime() {
|
||
|
checkStackCookie();
|
||
|
if (runtimeInitialized) return;
|
||
|
runtimeInitialized = true;
|
||
|
|
||
|
callRuntimeCallbacks(__ATINIT__);
|
||
|
}
|
||
|
|
||
|
function preMain() {
|
||
|
checkStackCookie();
|
||
|
|
||
|
callRuntimeCallbacks(__ATMAIN__);
|
||
|
}
|
||
|
|
||
|
function exitRuntime() {
|
||
|
checkStackCookie();
|
||
|
runtimeExited = true;
|
||
|
}
|
||
|
|
||
|
function postRun() {
|
||
|
checkStackCookie();
|
||
|
// compatibility - merge in anything from Module['postRun'] at this time
|
||
|
if (Module['postRun']) {
|
||
|
if (typeof Module['postRun'] == 'function') Module['postRun'] = [Module['postRun']];
|
||
|
while (Module['postRun'].length) {
|
||
|
addOnPostRun(Module['postRun'].shift());
|
||
|
}
|
||
|
}
|
||
|
callRuntimeCallbacks(__ATPOSTRUN__);
|
||
|
}
|
||
|
|
||
|
function addOnPreRun(cb) {
|
||
|
__ATPRERUN__.unshift(cb);
|
||
|
}
|
||
|
|
||
|
function addOnInit(cb) {
|
||
|
__ATINIT__.unshift(cb);
|
||
|
}
|
||
|
|
||
|
function addOnPreMain(cb) {
|
||
|
__ATMAIN__.unshift(cb);
|
||
|
}
|
||
|
|
||
|
function addOnExit(cb) {
|
||
|
}
|
||
|
|
||
|
function addOnPostRun(cb) {
|
||
|
__ATPOSTRUN__.unshift(cb);
|
||
|
}
|
||
|
|
||
|
function unSign(value, bits, ignore) {
|
||
|
if (value >= 0) {
|
||
|
return value;
|
||
|
}
|
||
|
return bits <= 32 ? 2*Math.abs(1 << (bits-1)) + value // Need some trickery, since if bits == 32, we are right at the limit of the bits JS uses in bitshifts
|
||
|
: Math.pow(2, bits) + value;
|
||
|
}
|
||
|
function reSign(value, bits, ignore) {
|
||
|
if (value <= 0) {
|
||
|
return value;
|
||
|
}
|
||
|
var half = bits <= 32 ? Math.abs(1 << (bits-1)) // abs is needed if bits == 32
|
||
|
: Math.pow(2, bits-1);
|
||
|
if (value >= half && (bits <= 32 || value > half)) { // for huge values, we can hit the precision limit and always get true here. so don't do that
|
||
|
// but, in general there is no perfect solution here. With 64-bit ints, we get rounding and errors
|
||
|
// TODO: In i64 mode 1, resign the two parts separately and safely
|
||
|
value = -2*half + value; // Cannot bitshift half, as it may be at the limit of the bits JS uses in bitshifts
|
||
|
}
|
||
|
return value;
|
||
|
}
|
||
|
|
||
|
|
||
|
assert(Math.imul, 'This browser does not support Math.imul(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
|
||
|
assert(Math.fround, 'This browser does not support Math.fround(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
|
||
|
assert(Math.clz32, 'This browser does not support Math.clz32(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
|
||
|
assert(Math.trunc, 'This browser does not support Math.trunc(), build with LEGACY_VM_SUPPORT or POLYFILL_OLD_MATH_FUNCTIONS to add in a polyfill');
|
||
|
|
||
|
var Math_abs = Math.abs;
|
||
|
var Math_cos = Math.cos;
|
||
|
var Math_sin = Math.sin;
|
||
|
var Math_tan = Math.tan;
|
||
|
var Math_acos = Math.acos;
|
||
|
var Math_asin = Math.asin;
|
||
|
var Math_atan = Math.atan;
|
||
|
var Math_atan2 = Math.atan2;
|
||
|
var Math_exp = Math.exp;
|
||
|
var Math_log = Math.log;
|
||
|
var Math_sqrt = Math.sqrt;
|
||
|
var Math_ceil = Math.ceil;
|
||
|
var Math_floor = Math.floor;
|
||
|
var Math_pow = Math.pow;
|
||
|
var Math_imul = Math.imul;
|
||
|
var Math_fround = Math.fround;
|
||
|
var Math_round = Math.round;
|
||
|
var Math_min = Math.min;
|
||
|
var Math_max = Math.max;
|
||
|
var Math_clz32 = Math.clz32;
|
||
|
var Math_trunc = Math.trunc;
|
||
|
|
||
|
|
||
|
|
||
|
// A counter of dependencies for calling run(). If we need to
|
||
|
// do asynchronous work before running, increment this and
|
||
|
// decrement it. Incrementing must happen in a place like
|
||
|
// Module.preRun (used by emcc to add file preloading).
|
||
|
// Note that you can add dependencies in preRun, even though
|
||
|
// it happens right before run - run will be postponed until
|
||
|
// the dependencies are met.
|
||
|
var runDependencies = 0;
|
||
|
var runDependencyWatcher = null;
|
||
|
var dependenciesFulfilled = null; // overridden to take different actions when all run dependencies are fulfilled
|
||
|
var runDependencyTracking = {};
|
||
|
|
||
|
function getUniqueRunDependency(id) {
|
||
|
var orig = id;
|
||
|
while (1) {
|
||
|
if (!runDependencyTracking[id]) return id;
|
||
|
id = orig + Math.random();
|
||
|
}
|
||
|
return id;
|
||
|
}
|
||
|
|
||
|
function addRunDependency(id) {
|
||
|
runDependencies++;
|
||
|
if (Module['monitorRunDependencies']) {
|
||
|
Module['monitorRunDependencies'](runDependencies);
|
||
|
}
|
||
|
if (id) {
|
||
|
assert(!runDependencyTracking[id]);
|
||
|
runDependencyTracking[id] = 1;
|
||
|
if (runDependencyWatcher === null && typeof setInterval !== 'undefined') {
|
||
|
// Check for missing dependencies every few seconds
|
||
|
runDependencyWatcher = setInterval(function() {
|
||
|
if (ABORT) {
|
||
|
clearInterval(runDependencyWatcher);
|
||
|
runDependencyWatcher = null;
|
||
|
return;
|
||
|
}
|
||
|
var shown = false;
|
||
|
for (var dep in runDependencyTracking) {
|
||
|
if (!shown) {
|
||
|
shown = true;
|
||
|
err('still waiting on run dependencies:');
|
||
|
}
|
||
|
err('dependency: ' + dep);
|
||
|
}
|
||
|
if (shown) {
|
||
|
err('(end of list)');
|
||
|
}
|
||
|
}, 10000);
|
||
|
}
|
||
|
} else {
|
||
|
err('warning: run dependency added without ID');
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function removeRunDependency(id) {
|
||
|
runDependencies--;
|
||
|
if (Module['monitorRunDependencies']) {
|
||
|
Module['monitorRunDependencies'](runDependencies);
|
||
|
}
|
||
|
if (id) {
|
||
|
assert(runDependencyTracking[id]);
|
||
|
delete runDependencyTracking[id];
|
||
|
} else {
|
||
|
err('warning: run dependency removed without ID');
|
||
|
}
|
||
|
if (runDependencies == 0) {
|
||
|
if (runDependencyWatcher !== null) {
|
||
|
clearInterval(runDependencyWatcher);
|
||
|
runDependencyWatcher = null;
|
||
|
}
|
||
|
if (dependenciesFulfilled) {
|
||
|
var callback = dependenciesFulfilled;
|
||
|
dependenciesFulfilled = null;
|
||
|
callback(); // can add another dependenciesFulfilled
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
Module["preloadedImages"] = {}; // maps url to image data
|
||
|
Module["preloadedAudios"] = {}; // maps url to audio data
|
||
|
|
||
|
|
||
|
var memoryInitializer = null;
|
||
|
|
||
|
|
||
|
|
||
|
// show errors on likely calls to FS when it was not included
|
||
|
var FS = {
|
||
|
error: function() {
|
||
|
abort('Filesystem support (FS) was not included. The problem is that you are using files from JS, but files were not used from C/C++, so filesystem support was not auto-included. You can force-include filesystem support with -s FORCE_FILESYSTEM=1');
|
||
|
},
|
||
|
init: function() { FS.error() },
|
||
|
createDataFile: function() { FS.error() },
|
||
|
createPreloadedFile: function() { FS.error() },
|
||
|
createLazyFile: function() { FS.error() },
|
||
|
open: function() { FS.error() },
|
||
|
mkdev: function() { FS.error() },
|
||
|
registerDevice: function() { FS.error() },
|
||
|
analyzePath: function() { FS.error() },
|
||
|
loadFilesFromDB: function() { FS.error() },
|
||
|
|
||
|
ErrnoError: function ErrnoError() { FS.error() },
|
||
|
};
|
||
|
Module['FS_createDataFile'] = FS.createDataFile;
|
||
|
Module['FS_createPreloadedFile'] = FS.createPreloadedFile;
|
||
|
|
||
|
|
||
|
|
||
|
// Copyright 2017 The Emscripten Authors. All rights reserved.
|
||
|
// Emscripten is available under two separate licenses, the MIT license and the
|
||
|
// University of Illinois/NCSA Open Source License. Both these licenses can be
|
||
|
// found in the LICENSE file.
|
||
|
|
||
|
// Prefix of data URIs emitted by SINGLE_FILE and related options.
|
||
|
var dataURIPrefix = 'data:application/octet-stream;base64,';
|
||
|
|
||
|
// Indicates whether filename is a base64 data URI.
|
||
|
function isDataURI(filename) {
|
||
|
return String.prototype.startsWith ?
|
||
|
filename.startsWith(dataURIPrefix) :
|
||
|
filename.indexOf(dataURIPrefix) === 0;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
var wasmBinaryFile = 'libmbe.wasm';
|
||
|
if (!isDataURI(wasmBinaryFile)) {
|
||
|
wasmBinaryFile = locateFile(wasmBinaryFile);
|
||
|
}
|
||
|
|
||
|
function getBinary() {
|
||
|
try {
|
||
|
if (Module['wasmBinary']) {
|
||
|
return new Uint8Array(Module['wasmBinary']);
|
||
|
}
|
||
|
if (Module['readBinary']) {
|
||
|
return Module['readBinary'](wasmBinaryFile);
|
||
|
} else {
|
||
|
throw "both async and sync fetching of the wasm failed";
|
||
|
}
|
||
|
}
|
||
|
catch (err) {
|
||
|
abort(err);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function getBinaryPromise() {
|
||
|
// if we don't have the binary yet, and have the Fetch api, use that
|
||
|
// in some environments, like Electron's render process, Fetch api may be present, but have a different context than expected, let's only use it on the Web
|
||
|
if (!Module['wasmBinary'] && (ENVIRONMENT_IS_WEB || ENVIRONMENT_IS_WORKER) && typeof fetch === 'function') {
|
||
|
return fetch(wasmBinaryFile, { credentials: 'same-origin' }).then(function(response) {
|
||
|
if (!response['ok']) {
|
||
|
throw "failed to load wasm binary file at '" + wasmBinaryFile + "'";
|
||
|
}
|
||
|
return response['arrayBuffer']();
|
||
|
}).catch(function () {
|
||
|
return getBinary();
|
||
|
});
|
||
|
}
|
||
|
// Otherwise, getBinary should be able to get it synchronously
|
||
|
return new Promise(function(resolve, reject) {
|
||
|
resolve(getBinary());
|
||
|
});
|
||
|
}
|
||
|
|
||
|
// Create the wasm instance.
|
||
|
// Receives the wasm imports, returns the exports.
|
||
|
function createWasm(env) {
|
||
|
// prepare imports
|
||
|
var info = {
|
||
|
'env': env
|
||
|
,
|
||
|
'global': {
|
||
|
'NaN': NaN,
|
||
|
'Infinity': Infinity
|
||
|
},
|
||
|
'global.Math': Math,
|
||
|
'asm2wasm': asm2wasmImports
|
||
|
};
|
||
|
// Load the wasm module and create an instance of using native support in the JS engine.
|
||
|
// handle a generated wasm instance, receiving its exports and
|
||
|
// performing other necessary setup
|
||
|
function receiveInstance(instance, module) {
|
||
|
var exports = instance.exports;
|
||
|
Module['asm'] = exports;
|
||
|
removeRunDependency('wasm-instantiate');
|
||
|
}
|
||
|
addRunDependency('wasm-instantiate');
|
||
|
|
||
|
// User shell pages can write their own Module.instantiateWasm = function(imports, successCallback) callback
|
||
|
// to manually instantiate the Wasm module themselves. This allows pages to run the instantiation parallel
|
||
|
// to any other async startup actions they are performing.
|
||
|
if (Module['instantiateWasm']) {
|
||
|
try {
|
||
|
return Module['instantiateWasm'](info, receiveInstance);
|
||
|
} catch(e) {
|
||
|
err('Module.instantiateWasm callback failed with error: ' + e);
|
||
|
return false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Async compilation can be confusing when an error on the page overwrites Module
|
||
|
// (for example, if the order of elements is wrong, and the one defining Module is
|
||
|
// later), so we save Module and check it later.
|
||
|
var trueModule = Module;
|
||
|
function receiveInstantiatedSource(output) {
|
||
|
// 'output' is a WebAssemblyInstantiatedSource object which has both the module and instance.
|
||
|
// receiveInstance() will swap in the exports (to Module.asm) so they can be called
|
||
|
assert(Module === trueModule, 'the Module object should not be replaced during async compilation - perhaps the order of HTML elements is wrong?');
|
||
|
trueModule = null;
|
||
|
// TODO: Due to Closure regression https://github.com/google/closure-compiler/issues/3193, the above line no longer optimizes out down to the following line.
|
||
|
// When the regression is fixed, can restore the above USE_PTHREADS-enabled path.
|
||
|
receiveInstance(output['instance']);
|
||
|
}
|
||
|
function instantiateArrayBuffer(receiver) {
|
||
|
getBinaryPromise().then(function(binary) {
|
||
|
return WebAssembly.instantiate(binary, info);
|
||
|
}).then(receiver, function(reason) {
|
||
|
err('failed to asynchronously prepare wasm: ' + reason);
|
||
|
abort(reason);
|
||
|
});
|
||
|
}
|
||
|
// Prefer streaming instantiation if available.
|
||
|
if (!Module['wasmBinary'] &&
|
||
|
typeof WebAssembly.instantiateStreaming === 'function' &&
|
||
|
!isDataURI(wasmBinaryFile) &&
|
||
|
typeof fetch === 'function') {
|
||
|
WebAssembly.instantiateStreaming(fetch(wasmBinaryFile, { credentials: 'same-origin' }), info)
|
||
|
.then(receiveInstantiatedSource, function(reason) {
|
||
|
// We expect the most common failure cause to be a bad MIME type for the binary,
|
||
|
// in which case falling back to ArrayBuffer instantiation should work.
|
||
|
err('wasm streaming compile failed: ' + reason);
|
||
|
err('falling back to ArrayBuffer instantiation');
|
||
|
instantiateArrayBuffer(receiveInstantiatedSource);
|
||
|
});
|
||
|
} else {
|
||
|
instantiateArrayBuffer(receiveInstantiatedSource);
|
||
|
}
|
||
|
return {}; // no exports yet; we'll fill them in later
|
||
|
}
|
||
|
|
||
|
// Provide an "asm.js function" for the application, called to "link" the asm.js module. We instantiate
|
||
|
// the wasm module at that time, and it receives imports and provides exports and so forth, the app
|
||
|
// doesn't need to care that it is wasm or asm.js.
|
||
|
|
||
|
Module['asm'] = function(global, env, providedBuffer) {
|
||
|
// memory was already allocated (so js could use the buffer)
|
||
|
env['memory'] = wasmMemory
|
||
|
;
|
||
|
// import table
|
||
|
env['table'] = wasmTable = new WebAssembly.Table({
|
||
|
'initial': 14,
|
||
|
'maximum': 14,
|
||
|
'element': 'anyfunc'
|
||
|
});
|
||
|
// With the wasm backend __memory_base and __table_base and only needed for
|
||
|
// relocatable output.
|
||
|
env['__memory_base'] = 1024; // tell the memory segments where to place themselves
|
||
|
// table starts at 0 by default (even in dynamic linking, for the main module)
|
||
|
env['__table_base'] = 0;
|
||
|
|
||
|
var exports = createWasm(env);
|
||
|
assert(exports, 'binaryen setup failed (no wasm support?)');
|
||
|
return exports;
|
||
|
};
|
||
|
|
||
|
// === Body ===
|
||
|
|
||
|
var ASM_CONSTS = [];
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
// STATICTOP = STATIC_BASE + 11216;
|
||
|
/* global initializers */ /*__ATINIT__.push();*/
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
/* no memory initializer */
|
||
|
var tempDoublePtr = 12224
|
||
|
assert(tempDoublePtr % 8 == 0);
|
||
|
|
||
|
function copyTempFloat(ptr) { // functions, because inlining this code increases code size too much
|
||
|
HEAP8[tempDoublePtr] = HEAP8[ptr];
|
||
|
HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
|
||
|
HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
|
||
|
HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
|
||
|
}
|
||
|
|
||
|
function copyTempDouble(ptr) {
|
||
|
HEAP8[tempDoublePtr] = HEAP8[ptr];
|
||
|
HEAP8[tempDoublePtr+1] = HEAP8[ptr+1];
|
||
|
HEAP8[tempDoublePtr+2] = HEAP8[ptr+2];
|
||
|
HEAP8[tempDoublePtr+3] = HEAP8[ptr+3];
|
||
|
HEAP8[tempDoublePtr+4] = HEAP8[ptr+4];
|
||
|
HEAP8[tempDoublePtr+5] = HEAP8[ptr+5];
|
||
|
HEAP8[tempDoublePtr+6] = HEAP8[ptr+6];
|
||
|
HEAP8[tempDoublePtr+7] = HEAP8[ptr+7];
|
||
|
}
|
||
|
|
||
|
// {{PRE_LIBRARY}}
|
||
|
|
||
|
|
||
|
function ___lock() {}
|
||
|
|
||
|
|
||
|
var SYSCALLS={buffers:[null,[],[]],printChar:function(stream, curr) {
|
||
|
var buffer = SYSCALLS.buffers[stream];
|
||
|
assert(buffer);
|
||
|
if (curr === 0 || curr === 10) {
|
||
|
(stream === 1 ? out : err)(UTF8ArrayToString(buffer, 0));
|
||
|
buffer.length = 0;
|
||
|
} else {
|
||
|
buffer.push(curr);
|
||
|
}
|
||
|
},varargs:0,get:function(varargs) {
|
||
|
SYSCALLS.varargs += 4;
|
||
|
var ret = HEAP32[(((SYSCALLS.varargs)-(4))>>2)];
|
||
|
return ret;
|
||
|
},getStr:function() {
|
||
|
var ret = UTF8ToString(SYSCALLS.get());
|
||
|
return ret;
|
||
|
},get64:function() {
|
||
|
var low = SYSCALLS.get(), high = SYSCALLS.get();
|
||
|
if (low >= 0) assert(high === 0);
|
||
|
else assert(high === -1);
|
||
|
return low;
|
||
|
},getZero:function() {
|
||
|
assert(SYSCALLS.get() === 0);
|
||
|
}};function ___syscall140(which, varargs) {SYSCALLS.varargs = varargs;
|
||
|
try {
|
||
|
// llseek
|
||
|
var stream = SYSCALLS.getStreamFromFD(), offset_high = SYSCALLS.get(), offset_low = SYSCALLS.get(), result = SYSCALLS.get(), whence = SYSCALLS.get();
|
||
|
abort('it should not be possible to operate on streams when !SYSCALLS_REQUIRE_FILESYSTEM');
|
||
|
return 0;
|
||
|
} catch (e) {
|
||
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
||
|
return -e.errno;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
function flush_NO_FILESYSTEM() {
|
||
|
// flush anything remaining in the buffers during shutdown
|
||
|
var fflush = Module["_fflush"];
|
||
|
if (fflush) fflush(0);
|
||
|
var buffers = SYSCALLS.buffers;
|
||
|
if (buffers[1].length) SYSCALLS.printChar(1, 10);
|
||
|
if (buffers[2].length) SYSCALLS.printChar(2, 10);
|
||
|
}function ___syscall146(which, varargs) {SYSCALLS.varargs = varargs;
|
||
|
try {
|
||
|
// writev
|
||
|
// hack to support printf in SYSCALLS_REQUIRE_FILESYSTEM=0
|
||
|
var stream = SYSCALLS.get(), iov = SYSCALLS.get(), iovcnt = SYSCALLS.get();
|
||
|
var ret = 0;
|
||
|
for (var i = 0; i < iovcnt; i++) {
|
||
|
var ptr = HEAP32[(((iov)+(i*8))>>2)];
|
||
|
var len = HEAP32[(((iov)+(i*8 + 4))>>2)];
|
||
|
for (var j = 0; j < len; j++) {
|
||
|
SYSCALLS.printChar(stream, HEAPU8[ptr+j]);
|
||
|
}
|
||
|
ret += len;
|
||
|
}
|
||
|
return ret;
|
||
|
} catch (e) {
|
||
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
||
|
return -e.errno;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function ___syscall54(which, varargs) {SYSCALLS.varargs = varargs;
|
||
|
try {
|
||
|
// ioctl
|
||
|
return 0;
|
||
|
} catch (e) {
|
||
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
||
|
return -e.errno;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function ___syscall6(which, varargs) {SYSCALLS.varargs = varargs;
|
||
|
try {
|
||
|
// close
|
||
|
var stream = SYSCALLS.getStreamFromFD();
|
||
|
abort('it should not be possible to operate on streams when !SYSCALLS_REQUIRE_FILESYSTEM');
|
||
|
return 0;
|
||
|
} catch (e) {
|
||
|
if (typeof FS === 'undefined' || !(e instanceof FS.ErrnoError)) abort(e);
|
||
|
return -e.errno;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function ___unlock() {}
|
||
|
|
||
|
function _emscripten_get_heap_size() {
|
||
|
return HEAP8.length;
|
||
|
}
|
||
|
|
||
|
|
||
|
function abortOnCannotGrowMemory(requestedSize) {
|
||
|
abort('Cannot enlarge memory arrays to size ' + requestedSize + ' bytes (OOM). Either (1) compile with -s TOTAL_MEMORY=X with X higher than the current value ' + HEAP8.length + ', (2) compile with -s ALLOW_MEMORY_GROWTH=1 which allows increasing the size at runtime, or (3) if you want malloc to return NULL (0) instead of this abort, compile with -s ABORTING_MALLOC=0 ');
|
||
|
}function _emscripten_resize_heap(requestedSize) {
|
||
|
abortOnCannotGrowMemory(requestedSize);
|
||
|
}
|
||
|
|
||
|
|
||
|
function _emscripten_memcpy_big(dest, src, num) {
|
||
|
HEAPU8.set(HEAPU8.subarray(src, src+num), dest);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
function ___setErrNo(value) {
|
||
|
if (Module['___errno_location']) HEAP32[((Module['___errno_location']())>>2)]=value;
|
||
|
else err('failed to set errno from JS');
|
||
|
return value;
|
||
|
}
|
||
|
var ASSERTIONS = true;
|
||
|
|
||
|
// Copyright 2017 The Emscripten Authors. All rights reserved.
|
||
|
// Emscripten is available under two separate licenses, the MIT license and the
|
||
|
// University of Illinois/NCSA Open Source License. Both these licenses can be
|
||
|
// found in the LICENSE file.
|
||
|
|
||
|
/** @type {function(string, boolean=, number=)} */
|
||
|
function intArrayFromString(stringy, dontAddNull, length) {
|
||
|
var len = length > 0 ? length : lengthBytesUTF8(stringy)+1;
|
||
|
var u8array = new Array(len);
|
||
|
var numBytesWritten = stringToUTF8Array(stringy, u8array, 0, u8array.length);
|
||
|
if (dontAddNull) u8array.length = numBytesWritten;
|
||
|
return u8array;
|
||
|
}
|
||
|
|
||
|
function intArrayToString(array) {
|
||
|
var ret = [];
|
||
|
for (var i = 0; i < array.length; i++) {
|
||
|
var chr = array[i];
|
||
|
if (chr > 0xFF) {
|
||
|
if (ASSERTIONS) {
|
||
|
assert(false, 'Character code ' + chr + ' (' + String.fromCharCode(chr) + ') at offset ' + i + ' not in 0x00-0xFF.');
|
||
|
}
|
||
|
chr &= 0xFF;
|
||
|
}
|
||
|
ret.push(String.fromCharCode(chr));
|
||
|
}
|
||
|
return ret.join('');
|
||
|
}
|
||
|
|
||
|
|
||
|
// ASM_LIBRARY EXTERN PRIMITIVES: Int8Array,Int32Array
|
||
|
|
||
|
|
||
|
function nullFunc_ii(x) { err("Invalid function pointer called with signature 'ii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info.");abort(x) }
|
||
|
|
||
|
function nullFunc_iiii(x) { err("Invalid function pointer called with signature 'iiii'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info.");abort(x) }
|
||
|
|
||
|
function nullFunc_jiji(x) { err("Invalid function pointer called with signature 'jiji'. Perhaps this is an invalid value (e.g. caused by calling a virtual method on a NULL pointer)? Or calling a function with an incorrect type, which will fail? (it is worth building your source files with -Werror (warnings are errors), as warnings can indicate undefined behavior which can cause this)"); err("Build with ASSERTIONS=2 for more info.");abort(x) }
|
||
|
|
||
|
var asmGlobalArg = {}
|
||
|
|
||
|
var asmLibraryArg = {
|
||
|
"abort": abort,
|
||
|
"setTempRet0": setTempRet0,
|
||
|
"getTempRet0": getTempRet0,
|
||
|
"abortStackOverflow": abortStackOverflow,
|
||
|
"nullFunc_ii": nullFunc_ii,
|
||
|
"nullFunc_iiii": nullFunc_iiii,
|
||
|
"nullFunc_jiji": nullFunc_jiji,
|
||
|
"___lock": ___lock,
|
||
|
"___setErrNo": ___setErrNo,
|
||
|
"___syscall140": ___syscall140,
|
||
|
"___syscall146": ___syscall146,
|
||
|
"___syscall54": ___syscall54,
|
||
|
"___syscall6": ___syscall6,
|
||
|
"___unlock": ___unlock,
|
||
|
"_emscripten_get_heap_size": _emscripten_get_heap_size,
|
||
|
"_emscripten_memcpy_big": _emscripten_memcpy_big,
|
||
|
"_emscripten_resize_heap": _emscripten_resize_heap,
|
||
|
"abortOnCannotGrowMemory": abortOnCannotGrowMemory,
|
||
|
"flush_NO_FILESYSTEM": flush_NO_FILESYSTEM,
|
||
|
"tempDoublePtr": tempDoublePtr,
|
||
|
"DYNAMICTOP_PTR": DYNAMICTOP_PTR
|
||
|
}
|
||
|
// EMSCRIPTEN_START_ASM
|
||
|
var asm =Module["asm"]// EMSCRIPTEN_END_ASM
|
||
|
(asmGlobalArg, asmLibraryArg, buffer);
|
||
|
|
||
|
var real____errno_location = asm["___errno_location"]; asm["___errno_location"] = function() {
|
||
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
||
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
||
|
return real____errno_location.apply(null, arguments);
|
||
|
};
|
||
|
|
||
|
var real__fflush = asm["_fflush"]; asm["_fflush"] = function() {
|
||
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
||
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
||
|
return real__fflush.apply(null, arguments);
|
||
|
};
|
||
|
|
||
|
var real__free = asm["_free"]; asm["_free"] = function() {
|
||
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
||
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
||
|
return real__free.apply(null, arguments);
|
||
|
};
|
||
|
|
||
|
var real__malloc = asm["_malloc"]; asm["_malloc"] = function() {
|
||
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
||
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
||
|
return real__malloc.apply(null, arguments);
|
||
|
};
|
||
|
|
||
|
var real__mbe_eccAmbe3600x2400C0 = asm["_mbe_eccAmbe3600x2400C0"]; asm["_mbe_eccAmbe3600x2400C0"] = function() {
|
||
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
||
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
||
|
return real__mbe_eccAmbe3600x2400C0.apply(null, arguments);
|
||
|
};
|
||
|
|
||
|
var real__sbrk = asm["_sbrk"]; asm["_sbrk"] = function() {
|
||
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
||
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
||
|
return real__sbrk.apply(null, arguments);
|
||
|
};
|
||
|
|
||
|
var real_establishStackSpace = asm["establishStackSpace"]; asm["establishStackSpace"] = function() {
|
||
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
||
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
||
|
return real_establishStackSpace.apply(null, arguments);
|
||
|
};
|
||
|
|
||
|
var real_stackAlloc = asm["stackAlloc"]; asm["stackAlloc"] = function() {
|
||
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
||
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
||
|
return real_stackAlloc.apply(null, arguments);
|
||
|
};
|
||
|
|
||
|
var real_stackRestore = asm["stackRestore"]; asm["stackRestore"] = function() {
|
||
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
||
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
||
|
return real_stackRestore.apply(null, arguments);
|
||
|
};
|
||
|
|
||
|
var real_stackSave = asm["stackSave"]; asm["stackSave"] = function() {
|
||
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
||
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
||
|
return real_stackSave.apply(null, arguments);
|
||
|
};
|
||
|
Module["asm"] = asm;
|
||
|
var ___errno_location = Module["___errno_location"] = function() {
|
||
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
||
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
||
|
return Module["asm"]["___errno_location"].apply(null, arguments) };
|
||
|
var _fflush = Module["_fflush"] = function() {
|
||
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
||
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
||
|
return Module["asm"]["_fflush"].apply(null, arguments) };
|
||
|
var _free = Module["_free"] = function() {
|
||
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
||
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
||
|
return Module["asm"]["_free"].apply(null, arguments) };
|
||
|
var _malloc = Module["_malloc"] = function() {
|
||
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
||
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
||
|
return Module["asm"]["_malloc"].apply(null, arguments) };
|
||
|
var _mbe_eccAmbe3600x2400C0 = Module["_mbe_eccAmbe3600x2400C0"] = function() {
|
||
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
||
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
||
|
return Module["asm"]["_mbe_eccAmbe3600x2400C0"].apply(null, arguments) };
|
||
|
var _memcpy = Module["_memcpy"] = function() {
|
||
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
||
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
||
|
return Module["asm"]["_memcpy"].apply(null, arguments) };
|
||
|
var _memset = Module["_memset"] = function() {
|
||
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
||
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
||
|
return Module["asm"]["_memset"].apply(null, arguments) };
|
||
|
var _sbrk = Module["_sbrk"] = function() {
|
||
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
||
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
||
|
return Module["asm"]["_sbrk"].apply(null, arguments) };
|
||
|
var establishStackSpace = Module["establishStackSpace"] = function() {
|
||
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
||
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
||
|
return Module["asm"]["establishStackSpace"].apply(null, arguments) };
|
||
|
var stackAlloc = Module["stackAlloc"] = function() {
|
||
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
||
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
||
|
return Module["asm"]["stackAlloc"].apply(null, arguments) };
|
||
|
var stackRestore = Module["stackRestore"] = function() {
|
||
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
||
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
||
|
return Module["asm"]["stackRestore"].apply(null, arguments) };
|
||
|
var stackSave = Module["stackSave"] = function() {
|
||
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
||
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
||
|
return Module["asm"]["stackSave"].apply(null, arguments) };
|
||
|
var dynCall_ii = Module["dynCall_ii"] = function() {
|
||
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
||
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
||
|
return Module["asm"]["dynCall_ii"].apply(null, arguments) };
|
||
|
var dynCall_iiii = Module["dynCall_iiii"] = function() {
|
||
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
||
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
||
|
return Module["asm"]["dynCall_iiii"].apply(null, arguments) };
|
||
|
var dynCall_jiji = Module["dynCall_jiji"] = function() {
|
||
|
assert(runtimeInitialized, 'you need to wait for the runtime to be ready (e.g. wait for main() to be called)');
|
||
|
assert(!runtimeExited, 'the runtime was exited (use NO_EXIT_RUNTIME to keep it alive after main() exits)');
|
||
|
return Module["asm"]["dynCall_jiji"].apply(null, arguments) };
|
||
|
;
|
||
|
|
||
|
|
||
|
|
||
|
// === Auto-generated postamble setup entry stuff ===
|
||
|
|
||
|
Module['asm'] = asm;
|
||
|
|
||
|
if (!Module["intArrayFromString"]) Module["intArrayFromString"] = function() { abort("'intArrayFromString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["intArrayToString"]) Module["intArrayToString"] = function() { abort("'intArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["ccall"]) Module["ccall"] = function() { abort("'ccall' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["cwrap"]) Module["cwrap"] = function() { abort("'cwrap' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["setValue"]) Module["setValue"] = function() { abort("'setValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["getValue"]) Module["getValue"] = function() { abort("'getValue' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["allocate"]) Module["allocate"] = function() { abort("'allocate' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["getMemory"]) Module["getMemory"] = function() { abort("'getMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
||
|
if (!Module["AsciiToString"]) Module["AsciiToString"] = function() { abort("'AsciiToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["stringToAscii"]) Module["stringToAscii"] = function() { abort("'stringToAscii' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["UTF8ArrayToString"]) Module["UTF8ArrayToString"] = function() { abort("'UTF8ArrayToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["UTF8ToString"]) Module["UTF8ToString"] = function() { abort("'UTF8ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["stringToUTF8Array"]) Module["stringToUTF8Array"] = function() { abort("'stringToUTF8Array' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["stringToUTF8"]) Module["stringToUTF8"] = function() { abort("'stringToUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["lengthBytesUTF8"]) Module["lengthBytesUTF8"] = function() { abort("'lengthBytesUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["UTF16ToString"]) Module["UTF16ToString"] = function() { abort("'UTF16ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["stringToUTF16"]) Module["stringToUTF16"] = function() { abort("'stringToUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["lengthBytesUTF16"]) Module["lengthBytesUTF16"] = function() { abort("'lengthBytesUTF16' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["UTF32ToString"]) Module["UTF32ToString"] = function() { abort("'UTF32ToString' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["stringToUTF32"]) Module["stringToUTF32"] = function() { abort("'stringToUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["lengthBytesUTF32"]) Module["lengthBytesUTF32"] = function() { abort("'lengthBytesUTF32' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["allocateUTF8"]) Module["allocateUTF8"] = function() { abort("'allocateUTF8' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["stackTrace"]) Module["stackTrace"] = function() { abort("'stackTrace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["addOnPreRun"]) Module["addOnPreRun"] = function() { abort("'addOnPreRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["addOnInit"]) Module["addOnInit"] = function() { abort("'addOnInit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["addOnPreMain"]) Module["addOnPreMain"] = function() { abort("'addOnPreMain' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["addOnExit"]) Module["addOnExit"] = function() { abort("'addOnExit' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["addOnPostRun"]) Module["addOnPostRun"] = function() { abort("'addOnPostRun' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["writeStringToMemory"]) Module["writeStringToMemory"] = function() { abort("'writeStringToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["writeArrayToMemory"]) Module["writeArrayToMemory"] = function() { abort("'writeArrayToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["writeAsciiToMemory"]) Module["writeAsciiToMemory"] = function() { abort("'writeAsciiToMemory' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["addRunDependency"]) Module["addRunDependency"] = function() { abort("'addRunDependency' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
||
|
if (!Module["removeRunDependency"]) Module["removeRunDependency"] = function() { abort("'removeRunDependency' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
||
|
if (!Module["ENV"]) Module["ENV"] = function() { abort("'ENV' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["FS"]) Module["FS"] = function() { abort("'FS' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["FS_createFolder"]) Module["FS_createFolder"] = function() { abort("'FS_createFolder' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
||
|
if (!Module["FS_createPath"]) Module["FS_createPath"] = function() { abort("'FS_createPath' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
||
|
if (!Module["FS_createDataFile"]) Module["FS_createDataFile"] = function() { abort("'FS_createDataFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
||
|
if (!Module["FS_createPreloadedFile"]) Module["FS_createPreloadedFile"] = function() { abort("'FS_createPreloadedFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
||
|
if (!Module["FS_createLazyFile"]) Module["FS_createLazyFile"] = function() { abort("'FS_createLazyFile' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
||
|
if (!Module["FS_createLink"]) Module["FS_createLink"] = function() { abort("'FS_createLink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
||
|
if (!Module["FS_createDevice"]) Module["FS_createDevice"] = function() { abort("'FS_createDevice' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
||
|
if (!Module["FS_unlink"]) Module["FS_unlink"] = function() { abort("'FS_unlink' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ). Alternatively, forcing filesystem support (-s FORCE_FILESYSTEM=1) can export this for you") };
|
||
|
if (!Module["GL"]) Module["GL"] = function() { abort("'GL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["dynamicAlloc"]) Module["dynamicAlloc"] = function() { abort("'dynamicAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["warnOnce"]) Module["warnOnce"] = function() { abort("'warnOnce' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["loadDynamicLibrary"]) Module["loadDynamicLibrary"] = function() { abort("'loadDynamicLibrary' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["loadWebAssemblyModule"]) Module["loadWebAssemblyModule"] = function() { abort("'loadWebAssemblyModule' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["getLEB"]) Module["getLEB"] = function() { abort("'getLEB' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["getFunctionTables"]) Module["getFunctionTables"] = function() { abort("'getFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["alignFunctionTables"]) Module["alignFunctionTables"] = function() { abort("'alignFunctionTables' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["registerFunctions"]) Module["registerFunctions"] = function() { abort("'registerFunctions' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["addFunction"]) Module["addFunction"] = function() { abort("'addFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["removeFunction"]) Module["removeFunction"] = function() { abort("'removeFunction' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["getFuncWrapper"]) Module["getFuncWrapper"] = function() { abort("'getFuncWrapper' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["prettyPrint"]) Module["prettyPrint"] = function() { abort("'prettyPrint' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["makeBigInt"]) Module["makeBigInt"] = function() { abort("'makeBigInt' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["dynCall"]) Module["dynCall"] = function() { abort("'dynCall' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["getCompilerSetting"]) Module["getCompilerSetting"] = function() { abort("'getCompilerSetting' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["stackSave"]) Module["stackSave"] = function() { abort("'stackSave' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["stackRestore"]) Module["stackRestore"] = function() { abort("'stackRestore' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["stackAlloc"]) Module["stackAlloc"] = function() { abort("'stackAlloc' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["establishStackSpace"]) Module["establishStackSpace"] = function() { abort("'establishStackSpace' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["print"]) Module["print"] = function() { abort("'print' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["printErr"]) Module["printErr"] = function() { abort("'printErr' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["getTempRet0"]) Module["getTempRet0"] = function() { abort("'getTempRet0' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["setTempRet0"]) Module["setTempRet0"] = function() { abort("'setTempRet0' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };
|
||
|
if (!Module["Pointer_stringify"]) Module["Pointer_stringify"] = function() { abort("'Pointer_stringify' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") };if (!Module["ALLOC_NORMAL"]) Object.defineProperty(Module, "ALLOC_NORMAL", { get: function() { abort("'ALLOC_NORMAL' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } });
|
||
|
if (!Module["ALLOC_STACK"]) Object.defineProperty(Module, "ALLOC_STACK", { get: function() { abort("'ALLOC_STACK' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } });
|
||
|
if (!Module["ALLOC_DYNAMIC"]) Object.defineProperty(Module, "ALLOC_DYNAMIC", { get: function() { abort("'ALLOC_DYNAMIC' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } });
|
||
|
if (!Module["ALLOC_NONE"]) Object.defineProperty(Module, "ALLOC_NONE", { get: function() { abort("'ALLOC_NONE' was not exported. add it to EXTRA_EXPORTED_RUNTIME_METHODS (see the FAQ)") } });
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
/**
|
||
|
* @constructor
|
||
|
* @extends {Error}
|
||
|
* @this {ExitStatus}
|
||
|
*/
|
||
|
function ExitStatus(status) {
|
||
|
this.name = "ExitStatus";
|
||
|
this.message = "Program terminated with exit(" + status + ")";
|
||
|
this.status = status;
|
||
|
};
|
||
|
ExitStatus.prototype = new Error();
|
||
|
ExitStatus.prototype.constructor = ExitStatus;
|
||
|
|
||
|
var calledMain = false;
|
||
|
|
||
|
dependenciesFulfilled = function runCaller() {
|
||
|
// If run has never been called, and we should call run (INVOKE_RUN is true, and Module.noInitialRun is not false)
|
||
|
if (!Module['calledRun']) run();
|
||
|
if (!Module['calledRun']) dependenciesFulfilled = runCaller; // try this again later, after new deps are fulfilled
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
/** @type {function(Array=)} */
|
||
|
function run(args) {
|
||
|
args = args || Module['arguments'];
|
||
|
|
||
|
if (runDependencies > 0) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
writeStackCookie();
|
||
|
|
||
|
preRun();
|
||
|
|
||
|
if (runDependencies > 0) return; // a preRun added a dependency, run will be called later
|
||
|
if (Module['calledRun']) return; // run may have just been called through dependencies being fulfilled just in this very frame
|
||
|
|
||
|
function doRun() {
|
||
|
if (Module['calledRun']) return; // run may have just been called while the async setStatus time below was happening
|
||
|
Module['calledRun'] = true;
|
||
|
|
||
|
if (ABORT) return;
|
||
|
|
||
|
ensureInitRuntime();
|
||
|
|
||
|
preMain();
|
||
|
|
||
|
if (Module['onRuntimeInitialized']) Module['onRuntimeInitialized']();
|
||
|
|
||
|
assert(!Module['_main'], 'compiled without a main, but one is present. if you added it from JS, use Module["onRuntimeInitialized"]');
|
||
|
|
||
|
postRun();
|
||
|
}
|
||
|
|
||
|
if (Module['setStatus']) {
|
||
|
Module['setStatus']('Running...');
|
||
|
setTimeout(function() {
|
||
|
setTimeout(function() {
|
||
|
Module['setStatus']('');
|
||
|
}, 1);
|
||
|
doRun();
|
||
|
}, 1);
|
||
|
} else {
|
||
|
doRun();
|
||
|
}
|
||
|
checkStackCookie();
|
||
|
}
|
||
|
Module['run'] = run;
|
||
|
|
||
|
function checkUnflushedContent() {
|
||
|
// Compiler settings do not allow exiting the runtime, so flushing
|
||
|
// the streams is not possible. but in ASSERTIONS mode we check
|
||
|
// if there was something to flush, and if so tell the user they
|
||
|
// should request that the runtime be exitable.
|
||
|
// Normally we would not even include flush() at all, but in ASSERTIONS
|
||
|
// builds we do so just for this check, and here we see if there is any
|
||
|
// content to flush, that is, we check if there would have been
|
||
|
// something a non-ASSERTIONS build would have not seen.
|
||
|
// How we flush the streams depends on whether we are in SYSCALLS_REQUIRE_FILESYSTEM=0
|
||
|
// mode (which has its own special function for this; otherwise, all
|
||
|
// the code is inside libc)
|
||
|
var print = out;
|
||
|
var printErr = err;
|
||
|
var has = false;
|
||
|
out = err = function(x) {
|
||
|
has = true;
|
||
|
}
|
||
|
try { // it doesn't matter if it fails
|
||
|
var flush = flush_NO_FILESYSTEM;
|
||
|
if (flush) flush(0);
|
||
|
} catch(e) {}
|
||
|
out = print;
|
||
|
err = printErr;
|
||
|
if (has) {
|
||
|
warnOnce('stdio streams had content in them that was not flushed. you should set EXIT_RUNTIME to 1 (see the FAQ), or make sure to emit a newline when you printf etc.');
|
||
|
warnOnce('(this may also be due to not including full filesystem support - try building with -s FORCE_FILESYSTEM=1)');
|
||
|
}
|
||
|
}
|
||
|
|
||
|
function exit(status, implicit) {
|
||
|
checkUnflushedContent();
|
||
|
|
||
|
// if this is just main exit-ing implicitly, and the status is 0, then we
|
||
|
// don't need to do anything here and can just leave. if the status is
|
||
|
// non-zero, though, then we need to report it.
|
||
|
// (we may have warned about this earlier, if a situation justifies doing so)
|
||
|
if (implicit && Module['noExitRuntime'] && status === 0) {
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
if (Module['noExitRuntime']) {
|
||
|
// if exit() was called, we may warn the user if the runtime isn't actually being shut down
|
||
|
if (!implicit) {
|
||
|
err('exit(' + status + ') called, but EXIT_RUNTIME is not set, so halting execution but not exiting the runtime or preventing further async execution (build with EXIT_RUNTIME=1, if you want a true shutdown)');
|
||
|
}
|
||
|
} else {
|
||
|
|
||
|
ABORT = true;
|
||
|
EXITSTATUS = status;
|
||
|
|
||
|
exitRuntime();
|
||
|
|
||
|
if (Module['onExit']) Module['onExit'](status);
|
||
|
}
|
||
|
|
||
|
Module['quit'](status, new ExitStatus(status));
|
||
|
}
|
||
|
|
||
|
var abortDecorators = [];
|
||
|
|
||
|
function abort(what) {
|
||
|
if (Module['onAbort']) {
|
||
|
Module['onAbort'](what);
|
||
|
}
|
||
|
|
||
|
if (what !== undefined) {
|
||
|
out(what);
|
||
|
err(what);
|
||
|
what = JSON.stringify(what)
|
||
|
} else {
|
||
|
what = '';
|
||
|
}
|
||
|
|
||
|
ABORT = true;
|
||
|
EXITSTATUS = 1;
|
||
|
|
||
|
var extra = '';
|
||
|
var output = 'abort(' + what + ') at ' + stackTrace() + extra;
|
||
|
if (abortDecorators) {
|
||
|
abortDecorators.forEach(function(decorator) {
|
||
|
output = decorator(output, what);
|
||
|
});
|
||
|
}
|
||
|
throw output;
|
||
|
}
|
||
|
Module['abort'] = abort;
|
||
|
|
||
|
if (Module['preInit']) {
|
||
|
if (typeof Module['preInit'] == 'function') Module['preInit'] = [Module['preInit']];
|
||
|
while (Module['preInit'].length > 0) {
|
||
|
Module['preInit'].pop()();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
Module["noExitRuntime"] = true;
|
||
|
|
||
|
run();
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
// {{MODULE_ADDITIONS}}
|
||
|
|
||
|
|
||
|
|