Found where to define the granularity of the surface!
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@ -2041,8 +2041,8 @@ function mathbox_init()
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if((y=remapResult.y)==undefined) return;
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emit(x, y, z+remapResult.zAdd);
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},
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width: 32,
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height: 32,
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width: 128,
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height: mathbox_data_max_depth,
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channels: 3,
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axes: [1, 3],
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});
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@ -2057,8 +2057,8 @@ function mathbox_init()
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var r = ((color&0xff0000)>>16)/255.0;
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emit(r, g, b, 1.0);
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},
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width: 32,
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height: 32,
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width: 128,
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height: mathbox_data_max_depth,
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channels: 4,
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axes: [1, 3],
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});
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