improve handshake handling
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3e7eb09f3e
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@ -495,35 +495,35 @@ class MapConnection(OpenWebRxClient):
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self.mp_send({"type": "update", "value": update})
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class WebSocketMessageHandler(Handler):
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def __init__(self):
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self.handshake = None
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class HandshakeMessageHandler(Handler):
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"""
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This handler receives text messages, but will only respond to the second handshake string.
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As soon as a valid handshake is received, the handler replaces itself with the corresponding handler type.
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"""
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def handleTextMessage(self, conn, message):
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if message[:16] == "SERVER DE CLIENT":
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meta = message[17:].split(" ")
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self.handshake = {v[0]: "=".join(v[1:]) for v in map(lambda x: x.split("="), meta)}
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handshake = {v[0]: "=".join(v[1:]) for v in map(lambda x: x.split("="), meta)}
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conn.send("CLIENT DE SERVER server=openwebrx version={version}".format(version=openwebrx_version))
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logger.debug("client connection initialized")
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if "type" in self.handshake:
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if self.handshake["type"] == "receiver":
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client = None
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if "type" in handshake:
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if handshake["type"] == "receiver":
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client = OpenWebRxReceiverClient(conn)
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if self.handshake["type"] == "map":
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elif handshake["type"] == "map":
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client = MapConnection(conn)
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# backwards compatibility
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else:
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client = OpenWebRxReceiverClient(conn)
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logger.warning("invalid connection type: %s", handshake["type"])
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if client is not None:
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# hand off all further communication to the correspondig connection
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conn.send("CLIENT DE SERVER server=openwebrx version={version}".format(version=openwebrx_version))
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conn.setMessageHandler(client)
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return
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if not self.handshake:
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else:
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logger.warning('invalid handshake received')
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else:
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logger.warning("not answering client request since handshake is not complete")
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return
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def handleBinaryMessage(self, conn, data):
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pass
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@ -1,10 +1,10 @@
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from . import Controller
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from owrx.websocket import WebSocketConnection
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from owrx.connection import WebSocketMessageHandler
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from owrx.connection import HandshakeMessageHandler
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class WebSocketController(Controller):
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def indexAction(self):
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conn = WebSocketConnection(self.handler, WebSocketMessageHandler())
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conn = WebSocketConnection(self.handler, HandshakeMessageHandler())
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# enter read loop
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conn.handle()
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