try enforcing 44100 samples/s for audio to avoid problems with odd defautl sampling rates
This commit is contained in:
parent
c5323f8d54
commit
57efdff43e
@ -14,7 +14,11 @@ function AudioEngine(maxBufferLength, audioReporter) {
|
|||||||
this.onStartCallbacks = [];
|
this.onStartCallbacks = [];
|
||||||
|
|
||||||
this.started = false;
|
this.started = false;
|
||||||
this.audioContext = new ctx();
|
try {
|
||||||
|
this.audioContext = new ctx({sampleRate: 44100});
|
||||||
|
} catch (error) {
|
||||||
|
this.audioContext = new ctx();
|
||||||
|
}
|
||||||
var me = this;
|
var me = this;
|
||||||
this.audioContext.onstatechange = function() {
|
this.audioContext.onstatechange = function() {
|
||||||
if (me.audioContext.state !== 'running') return;
|
if (me.audioContext.state !== 'running') return;
|
||||||
|
Loading…
Reference in New Issue
Block a user