diff --git a/htdocs/openwebrx.js b/htdocs/openwebrx.js index fb485bf..ce5be95 100644 --- a/htdocs/openwebrx.js +++ b/htdocs/openwebrx.js @@ -1297,14 +1297,14 @@ var audio_node; var audio_input_buffer_size; // Optimalise these if audio lags or is choppy: -var audio_buffer_size = 4096;//2048 was choppy +var audio_buffer_size; var audio_buffer_maximal_length_sec=3; //actual number of samples are calculated from sample rate var audio_buffer_decrease_to_on_overrun_sec=2.2; var audio_flush_interval_ms=500; //the interval in which audio_flush() is called var audio_prepared_buffers = Array(); -var audio_rebuffer = new sdrjs.Rebuffer(audio_buffer_size,sdrjs.REBUFFER_FIXED); -var audio_last_output_buffer = new Float32Array(audio_buffer_size); +var audio_rebuffer; +var audio_last_output_buffer; var audio_last_output_offset = 0; var audio_buffering = false; //var audio_buffering_fill_to=4; //on audio underrun we wait until this n*audio_buffer_size samples are present @@ -1542,12 +1542,21 @@ function audio_preinit() catch(e) { divlog('Your browser does not support Web Audio API, which is required for WebRX to run. Please upgrade to a HTML5 compatible browser.', 1); + return; } - //we send our setup packet + if(audio_context.sampleRate<44100*2) + audio_buffer_size = 4096; + else if(audio_context.sampleRate>=44100*2 && audio_context.sampleRate<44100*4) + audio_buffer_size = 4096 * 2; + else if(audio_context.sampleRate>44100*4) + audio_buffer_size = 4096 * 4; + audio_rebuffer = new sdrjs.Rebuffer(audio_buffer_size,sdrjs.REBUFFER_FIXED); + audio_last_output_buffer = new Float32Array(audio_buffer_size); + + //we send our setup packet parsehash(); - //needs audio_context.sampleRate to exist audio_calculate_resampling(audio_context.sampleRate); audio_resampler = new sdrjs.RationalResamplerFF(audio_client_resampling_factor,1);