add ping / pong to keep the websockets running
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parent
2c4add6aad
commit
76fe11741a
@ -9,6 +9,12 @@ import logging
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logger = logging.getLogger(__name__)
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logger = logging.getLogger(__name__)
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OPCODE_TEXT_MESSAGE = 0x01
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OPCODE_BINARY_MESSAGE = 0x02
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OPCODE_CLOSE = 0x08
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OPCODE_PING = 0x09
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OPCODE_PONG = 0x0A
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class IncompleteRead(Exception):
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class IncompleteRead(Exception):
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pass
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pass
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@ -55,6 +61,8 @@ class WebSocketConnection(object):
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ws_key_toreturn.decode()
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ws_key_toreturn.decode()
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).encode()
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).encode()
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)
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)
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self.pingTimer = None
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self.resetPing()
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def get_header(self, size, opcode):
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def get_header(self, size, opcode):
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ws_first_byte = 0b10000000 | (opcode & 0x0F)
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ws_first_byte = 0b10000000 | (opcode & 0x0F)
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@ -90,13 +98,17 @@ class WebSocketConnection(object):
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# string-type messages are sent as text frames
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# string-type messages are sent as text frames
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if type(data) == str:
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if type(data) == str:
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header = self.get_header(len(data), 1)
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header = self.get_header(len(data), OPCODE_TEXT_MESSAGE)
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data_to_send = header + data.encode("utf-8")
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data_to_send = header + data.encode("utf-8")
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# anything else as binary
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# anything else as binary
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else:
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else:
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header = self.get_header(len(data), 2)
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header = self.get_header(len(data), OPCODE_BINARY_MESSAGE)
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data_to_send = header + data
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data_to_send = header + data
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self._sendBytes(data_to_send)
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def _sendBytes(self, data_to_send):
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def chunks(l, n):
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def chunks(l, n):
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"""Yield successive n-sized chunks from l."""
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"""Yield successive n-sized chunks from l."""
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for i in range(0, len(l), n):
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for i in range(0, len(l), n):
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@ -122,7 +134,11 @@ class WebSocketConnection(object):
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logger.exception("ValueError while writing data")
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logger.exception("ValueError while writing data")
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self.close()
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self.close()
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def protected_read(self, num):
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def interrupt(self):
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self.interruptPipeSend.send(bytes(0x00))
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def read_loop(self):
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def protected_read(num):
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data = self.handler.rfile.read(num)
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data = self.handler.rfile.read(num)
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if data is None:
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if data is None:
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raise Drained()
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raise Drained()
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@ -130,36 +146,38 @@ class WebSocketConnection(object):
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raise IncompleteRead()
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raise IncompleteRead()
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return data
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return data
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def interrupt(self):
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self.interruptPipeSend.send(bytes(0x00))
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def read_loop(self):
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WebSocketConnection.connections.append(self)
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WebSocketConnection.connections.append(self)
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self.open = True
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self.open = True
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while self.open:
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while self.open:
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(read, _, _) = select.select([self.interruptPipeRecv, self.handler.rfile], [], [])
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(read, _, _) = select.select([self.interruptPipeRecv, self.handler.rfile], [], [])
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if self.handler.rfile in read:
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if self.handler.rfile in read:
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available = True
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available = True
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self.resetPing()
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while self.open and available:
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while self.open and available:
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try:
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try:
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header = self.protected_read(2)
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header = protected_read(2)
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opcode = header[0] & 0x0F
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opcode = header[0] & 0x0F
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length = header[1] & 0x7F
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length = header[1] & 0x7F
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mask = (header[1] & 0x80) >> 7
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mask = (header[1] & 0x80) >> 7
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if length == 126:
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if length == 126:
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header = self.protected_read(2)
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header = protected_read(2)
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length = (header[0] << 8) + header[1]
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length = (header[0] << 8) + header[1]
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if mask:
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if mask:
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masking_key = self.protected_read(4)
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masking_key = protected_read(4)
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data = self.protected_read(length)
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data = protected_read(length)
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if mask:
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if mask:
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data = bytes([b ^ masking_key[index % 4] for (index, b) in enumerate(data)])
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data = bytes([b ^ masking_key[index % 4] for (index, b) in enumerate(data)])
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if opcode == 1:
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if opcode == OPCODE_TEXT_MESSAGE:
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message = data.decode("utf-8")
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message = data.decode("utf-8")
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self.messageHandler.handleTextMessage(self, message)
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self.messageHandler.handleTextMessage(self, message)
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elif opcode == 2:
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elif opcode == OPCODE_BINARY_MESSAGE:
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self.messageHandler.handleBinaryMessage(self, data)
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self.messageHandler.handleBinaryMessage(self, data)
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elif opcode == 8:
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elif opcode == OPCODE_PING:
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self.sendPong()
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elif opcode == OPCODE_PONG:
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# since every read resets the ping timer, there's nothing to do here.
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pass
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elif opcode == OPCODE_CLOSE:
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logger.debug("websocket close frame received; closing connection")
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logger.debug("websocket close frame received; closing connection")
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self.open = False
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self.open = False
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else:
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else:
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@ -176,17 +194,12 @@ class WebSocketConnection(object):
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logger.debug("websocket loop ended; shutting down")
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logger.debug("websocket loop ended; shutting down")
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self.messageHandler.handleClose()
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self.messageHandler.handleClose()
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self.cancelPing()
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logger.debug("websocket loop ended; sending close frame")
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logger.debug("websocket loop ended; sending close frame")
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try:
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header = self.get_header(0, OPCODE_CLOSE)
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header = self.get_header(0, 8)
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self._sendBytes(header)
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self.handler.wfile.write(header)
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self.handler.wfile.flush()
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except ValueError:
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logger.exception("ValueError while writing close frame:")
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except OSError:
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logger.exception("OSError while writing close frame:")
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try:
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try:
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WebSocketConnection.connections.remove(self)
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WebSocketConnection.connections.remove(self)
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@ -197,6 +210,24 @@ class WebSocketConnection(object):
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self.open = False
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self.open = False
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self.interrupt()
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self.interrupt()
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def cancelPing(self):
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if self.pingTimer:
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self.pingTimer.cancel()
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def resetPing(self):
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self.cancelPing()
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self.pingTimer = threading.Timer(30, self.sendPing)
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self.pingTimer.start()
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def sendPing(self):
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header = self.get_header(0, OPCODE_PING)
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self._sendBytes(header)
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self.resetPing()
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def sendPong(self):
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header = self.get_header(0, OPCODE_PONG)
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self._sendBytes(header)
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class WebSocketException(Exception):
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class WebSocketException(Exception):
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pass
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pass
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