restore audioworklets
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		@@ -1,6 +1,6 @@
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// this controls if the new AudioWorklet API should be used if available.
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// the engine will still fall back to the ScriptProcessorNode if this is set to true but not available in the browser.
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var useAudioWorklets = false;
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var useAudioWorklets = true;
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function AudioEngine(maxBufferLength, audioReporter) {
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    this.audioReporter = audioReporter;
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