optimize
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00c5467a89
commit
91b8c55de9
@ -2,7 +2,6 @@ class OwrxAudioProcessor extends AudioWorkletProcessor {
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constructor(options){
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super(options);
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this.maxLength = options.processorOptions.maxLength;
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this.reduceToLength = options.processorOptions.reduceToLength;
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// initialize ringbuffer, make sure it aligns with the expected buffer size of 128
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this.bufferSize = Math.round(sampleRate * this.maxLength / 128) * 128
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this.audioBuffer = new Float32Array(this.bufferSize);
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@ -1546,7 +1546,7 @@ function audio_prepare(data) {
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buffer = audio_resampler.process(sdrjs.ConvertI16_F(buffer));
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if (audio_node.port) {
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// AudioWorklets supported
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audio_node.port.postMessage(buffer, [buffer.buffer]);
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audio_node.port.postMessage(buffer);
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} else {
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audio_buffers.push(buffer);
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}
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@ -1568,9 +1568,9 @@ function audio_onprocess(e) {
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var newLength = total + b.length;
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// not enough space to fit all data, so splice and put back in the queue
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if (newLength > audio_buffer_size) {
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var tokeep = b.slice(0, audio_buffer_size - total);
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var tokeep = b.subarray(0, audio_buffer_size - total);
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out.set(tokeep, total);
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var tobuffer = b.slice(audio_buffer_size - total, b.length);
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var tobuffer = b.subarray(audio_buffer_size - total, b.length);
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audio_buffers.unshift(tobuffer);
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break;
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} else {
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@ -1732,8 +1732,7 @@ function audio_init() {
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numberOfOutputs: 1,
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outputChannelCount: [1],
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processorOptions: {
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maxLength: audio_buffer_maximal_length_sec,
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reduceToLength: audio_buffer_decrease_to_on_overrun_sec
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maxLength: audio_buffer_maximal_length_sec
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}
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});
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audio_node.connect(gainNode);
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