dynamically calculate audio block size (improving latency)

This commit is contained in:
Jakob Ketterl 2019-10-15 19:50:24 +02:00
parent de179d070d
commit de90219406

14
csdr.py
View File

@ -391,6 +391,15 @@ class dsp(object):
def set_audio_compression(self, what):
self.audio_compression = what
def get_audio_bytes_to_read(self):
# desired latency: 5ms
# uncompressed audio has 16 bits = 2 bytes per sample
base = self.output_rate * 0.005 * 2
# adpcm compresses the bitstream by 4
if self.audio_compression == "adpcm":
base = base / 4
return int(base)
def set_fft_compression(self, what):
self.fft_compression = what
@ -398,7 +407,7 @@ class dsp(object):
if self.fft_compression == "none":
return self.fft_size * 4
if self.fft_compression == "adpcm":
return (self.fft_size / 2) + (10 / 2)
return int((self.fft_size / 2) + (10 / 2))
def get_secondary_fft_bytes_to_read(self):
if self.fft_compression == "none":
@ -650,7 +659,8 @@ class dsp(object):
self.output.send_output(
"audio",
partial(
self.process.stdout.read, int(self.get_fft_bytes_to_read()) if self.demodulator == "fft" else 256
self.process.stdout.read,
self.get_fft_bytes_to_read() if self.demodulator == "fft" else self.get_audio_bytes_to_read(),
),
)